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Searched refs:is_shadow (Results 1 – 25 of 42) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_nir_lower_texcmp.c45 return tex->is_shadow; in lower_sample_tex_compare_filter()
86 tex->is_shadow = false; in lower_sample_tex_compare_impl()
131 tex->is_shadow = false; in lower_sample_tex_compare_impl()
Dd3d12_lower_int_cubemap_to_array.c122 array_tex->is_shadow = tex->is_shadow; in create_array_tex_from_cube_tex()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir_lower_tg4_to_tex.c50 tex->is_shadow = tg4->is_shadow; in ir3_nir_lower_tg4_to_tex_instr()
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_txf_ms.c48 txf->is_shadow = txf_ms->is_shadow; in vc4_nir_lower_txf_ms_instr()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1140 bool *is_shadow, in get_texture_info() argument
1146 if (is_shadow) in get_texture_info()
1147 *is_shadow = false; in get_texture_info()
1162 *is_shadow = true; in get_texture_info()
1166 *is_shadow = true; in get_texture_info()
1185 *is_shadow = true; in get_texture_info()
1189 *is_shadow = true; in get_texture_info()
1204 *is_shadow = true; in get_texture_info()
1208 *is_shadow = true; in get_texture_info()
1216 *is_shadow = true; in get_texture_info()
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Dnir_to_tgsi.c420 tgsi_texture_type_from_sampler_dim(enum glsl_sampler_dim dim, bool is_array, bool is_shadow) in tgsi_texture_type_from_sampler_dim() argument
424 if (is_shadow) in tgsi_texture_type_from_sampler_dim()
430 if (is_shadow) in tgsi_texture_type_from_sampler_dim()
437 if (is_shadow) in tgsi_texture_type_from_sampler_dim()
442 if (is_shadow) in tgsi_texture_type_from_sampler_dim()
2096 …target = tgsi_texture_type_from_sampler_dim(instr->sampler_dim, instr->is_array, instr->is_shadow); in ntt_emit_texture()
2109 instr->coord_components + instr->is_shadow) in ntt_emit_texture()
/third_party/mesa3d/src/compiler/nir/
Dnir_builtin_builder.c334 txs->is_shadow = tex->is_shadow; in nir_get_texture_size()
388 tql->is_shadow = tex->is_shadow; in nir_get_texture_lod()
Dnir_lower_tex.c1009 assert(tex->is_shadow && tex->is_new_style_shadow); in lower_tex_packing()
1093 tex_copy->is_shadow = tex->is_shadow; in lower_tg4_offsets()
1374 !(tex->is_shadow && tex->is_new_style_shadow)) { in nir_lower_tex_block()
1381 !nir_tex_instr_is_query(tex) && !tex->is_shadow) { in nir_lower_tex_block()
1391 if (tex->op == nir_texop_txb && tex->is_shadow && has_min_lod && in nir_lower_tex_block()
1408 (options->lower_txd_shadow && tex->is_shadow) || in nir_lower_tex_block()
1409 (options->lower_txd_shadow_clamp && tex->is_shadow && has_min_lod) || in nir_lower_tex_block()
Dnir_lower_readonly_images_to_tex.c129 tex->is_shadow = false; in lower_readonly_image_op()
Dnir_instr_set.c273 hash = HASH(hash, instr->is_shadow); in hash_tex()
663 tex1->is_shadow != tex2->is_shadow || in nir_instrs_equal()
Dnir_lower_input_attachments.c114 tex->is_shadow = false; in try_lower_input_load()
Dnir_serialize.c1443 unsigned is_shadow:1; member
1480 .u.is_shadow = tex->is_shadow, in write_tex()
1517 tex->is_shadow = packed.u.is_shadow; in read_tex()
Dnir_clone.c414 ntex->is_shadow = tex->is_shadow; in clone_tex()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_emittexinstruction.cpp110 if (instr->is_shadow) { in emit_tex_tex()
140 if (instr->is_shadow) { in emit_tex_txd()
243 if (instr->is_shadow) { in emit_tex_txl()
279 if (instr->is_shadow) { in emit_tex_txb()
380 if (instr->is_shadow) { in emit_tex_tg4()
Dsfn_instruction_tex.cpp314 if (tex->is_shadow && in r600_nir_lower_txl_txf_array_or_cube_impl()
/third_party/mesa3d/src/microsoft/compiler/
Ddxil_nir_lower_int_samplers.c70 tql->is_shadow = tex->is_shadow; in dx_get_texture_lod()
270 txf->is_shadow = tex->is_shadow; in create_txf_from_tex()
/third_party/mesa3d/src/compiler/
Dnir_types.cpp621 glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array, in glsl_sampler_type() argument
624 return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type); in glsl_sampler_type()
Dnir_types.h210 bool is_shadow, bool is_array,
/third_party/mesa3d/docs/relnotes/
D17.3.9.rst84 - compiler/spirv: set is_shadow for depth comparitor sampling opcodes
D18.0.1.rst118 - compiler/spirv: set is_shadow for depth comparitor sampling opcodes
/third_party/mesa3d/src/mesa/program/
Dprog_to_nir.c551 instr->is_shadow = prog_inst->TexShadow; in ptn_tex()
562 glsl_sampler_type(instr->sampler_dim, instr->is_shadow, false, GLSL_TYPE_FLOAT); in ptn_tex()
606 if (instr->is_shadow) { in ptn_tex()
/third_party/mesa3d/src/amd/vulkan/
Dradv_nir_lower_ycbcr_textures.c50 tex->is_shadow = glsl_sampler_type_is_shadow(type); in get_texture_size()
/third_party/mesa3d/src/intel/vulkan/
Danv_nir_lower_ycbcr_textures.c52 tex->is_shadow = glsl_sampler_type_is_shadow(type); in get_texture_size()
/third_party/mesa3d/src/broadcom/compiler/
Dv3d40_tex.c303 !instr->is_shadow; in v3d40_vir_emit_tex()
/third_party/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c2171 if (instr->op == nir_texop_tg4 && instr->is_shadow) in mdg_texture_mode()
2175 else if (instr->is_shadow) in mdg_texture_mode()
2215 if (instr->is_shadow && comparator_idx < 0) { in set_tex_coord()
2362 if (instr->is_shadow && !instr->is_new_style_shadow && instr->op != nir_texop_tg4) in emit_texop_native()

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