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Searched refs:is_varying (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shaderio.cpp75 bool ShaderInput::is_varying() const in is_varying() function in r600::ShaderInput
208 bool ShaderInputVarying::is_varying() const in is_varying() function in r600::ShaderInputVarying
330 assert(a->is_varying()); in find_varying()
355 if (m_inputs[i]->is_varying()) { in sort_varying_inputs()
374 if (!i->is_varying()) in update_lds_pos()
385 if (!i->is_varying()) in update_lds_pos()
415 if (!i->is_varying()) in input()
Dsfn_shaderio.h58 virtual bool is_varying() const;
101 bool is_varying() const override;
/third_party/mesa3d/src/compiler/glsl/
Dlink_varyings.h128 bool is_varying() const in is_varying() function
Dlink_varyings.cpp1074 assert(x.is_varying() && y.is_varying()); in is_same()
1097 assert(this->is_varying()); in assign_location()
1207 if (!this->is_varying()) { in get_num_outputs()
1512 if (!decls[i].is_varying()) in parse_tfeedback_decls()
1526 if (decls[j].is_varying()) { in parse_tfeedback_decls()
1666 if (tfeedback_decls[i].is_varying()) { in store_tfeedback_info()
2926 if (!tfeedback_decls[i].is_varying()) in assign_varying_locations()
3016 if (tfeedback_decls[i].is_varying()) { in assign_varying_locations()
Dopt_dead_builtin_varyings.cpp211 if (!tfeedback_decls[i].is_varying()) in get()
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_mediump.c162 bool is_varying = !(nir->info.stage == MESA_SHADER_VERTEX && in nir_lower_mediump_io() local
168 (is_varying && sem.location <= VARYING_SLOT_VAR31 && in nir_lower_mediump_io()
220 if (use_16bit_slots && is_varying && in nir_lower_mediump_io()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h898 unsigned si_shader_io_get_unique_index(unsigned semantic, bool is_varying);
Dsi_shader.c85 unsigned si_shader_io_get_unique_index(unsigned semantic, bool is_varying) in si_shader_io_get_unique_index() argument
117 if (is_varying) in si_shader_io_get_unique_index()
122 if (is_varying) in si_shader_io_get_unique_index()