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/third_party/glslang/Test/baseResults/
Dspv.subgroupPartitioned.comp.out54 18: TypePointer Function 17(ivec4)
61 28(Buffers): TypeStruct 23(fvec4) 25(ivec4) 17(ivec4) 27(f64vec4)
69 40: TypePointer StorageBuffer 17(ivec4)
76 71: TypePointer StorageBuffer 25(ivec4)
92 170: 17(ivec4) ConstantComposite 35 35 35 35
98 752: 25(ivec4) ConstantComposite 34 34 34 34
99 756: 25(ivec4) ConstantComposite 63 63 63 63
113 21: 17(ivec4) GroupNonUniformPartitionNV 20
118 39: 17(ivec4) GroupNonUniformPartitionNV 38
125 48: 17(ivec4) GroupNonUniformPartitionNV 47
[all …]
Dspv.subgroupArithmetic.comp.out58 24(Buffers): TypeStruct 18(fvec4) 20(ivec4) 21(ivec4) 23(f64vec4)
74 72: TypePointer StorageBuffer 20(ivec4)
78 102: TypePointer StorageBuffer 21(ivec4)
91 555: 20(ivec4) ConstantComposite 29 29 29 29
93 559: 20(ivec4) ConstantComposite 38 38 38 38
143 74: 20(ivec4) Load 73
147 78: 20(ivec4) Load 77
148 79: 20(ivec4) VectorShuffle 78 76 4 5 2 3
152 83: 20(ivec4) Load 82
156 87: 20(ivec4) Load 86
[all …]
Dspv.subgroupClustered.comp.out58 24(Buffers): TypeStruct 18(fvec4) 20(ivec4) 21(ivec4) 23(f64vec4)
75 73: TypePointer StorageBuffer 20(ivec4)
79 103: TypePointer StorageBuffer 21(ivec4)
92 556: 20(ivec4) ConstantComposite 29 29 29 29
94 560: 20(ivec4) ConstantComposite 39 39 39 39
143 75: 20(ivec4) Load 74
147 79: 20(ivec4) Load 78
148 80: 20(ivec4) VectorShuffle 79 77 4 5 2 3
152 84: 20(ivec4) Load 83
156 88: 20(ivec4) Load 87
[all …]
Dspv.subgroupBallot.comp.out64 18: TypePointer Function 17(ivec4)
65 20: TypePointer Input 17(ivec4)
80 46(Buffers): TypeStruct 41(fvec4) 43(ivec4) 17(ivec4) 45(f64vec4)
92 88: TypePointer StorageBuffer 17(ivec4)
100 134: TypePointer StorageBuffer 43(ivec4)
114 250: 43(ivec4) ConstantComposite 61 61 61 61
115 253: 43(ivec4) ConstantComposite 60 60 60 60
128 22: 17(ivec4) Load 21(gl_SubgroupEqMask)
129 24: 17(ivec4) Load 23(gl_SubgroupGeMask)
130 25: 17(ivec4) IAdd 22 24
[all …]
Dspv.subgroupQuad.comp.out58 24(Buffers): TypeStruct 18(fvec4) 20(ivec4) 21(ivec4) 23(f64vec4)
75 73: TypePointer StorageBuffer 20(ivec4)
79 103: TypePointer StorageBuffer 21(ivec4)
92 192: 20(ivec4) ConstantComposite 29 29 29 29
94 196: 20(ivec4) ConstantComposite 39 39 39 39
144 75: 20(ivec4) Load 74
148 79: 20(ivec4) Load 78
149 80: 20(ivec4) VectorShuffle 79 77 4 5 2 3
153 84: 20(ivec4) Load 83
157 88: 20(ivec4) Load 87
[all …]
Dspv.intOps.vert.out60 8: TypePointer Output 7(ivec4)
63 11: 7(ivec4) ConstantComposite 10 10 10 10
66 14: TypePointer Output 13(ivec4)
69 17: 13(ivec4) ConstantComposite 16 16 16 16
86 66: TypePointer Input 13(ivec4)
88 70: TypePointer Function 13(ivec4)
89 73(ResType): TypeStruct 13(ivec4) 13(ivec4)
90 82: TypePointer Input 7(ivec4)
92 86: TypePointer Function 7(ivec4)
93 89(ResType): TypeStruct 7(ivec4) 7(ivec4)
[all …]
Dspv.subgroupExtendedTypesPartitioned.comp.out74 18: TypePointer Function 17(ivec4)
146 44: 17(ivec4) GroupNonUniformPartitionNV 43
151 51: 17(ivec4) GroupNonUniformPartitionNV 50
156 57: 17(ivec4) GroupNonUniformPartitionNV 56
160 61: 17(ivec4) GroupNonUniformPartitionNV 60
164 65: 17(ivec4) GroupNonUniformPartitionNV 64
169 71: 17(ivec4) GroupNonUniformPartitionNV 70
174 76: 17(ivec4) GroupNonUniformPartitionNV 75
178 79: 17(ivec4) GroupNonUniformPartitionNV 78
182 83: 17(ivec4) GroupNonUniformPartitionNV 82
[all …]
Dspv.subgroupShuffleRelative.comp.out58 24(Buffers): TypeStruct 18(fvec4) 20(ivec4) 21(ivec4) 23(f64vec4)
74 77: TypePointer StorageBuffer 20(ivec4)
78 111: TypePointer StorageBuffer 21(ivec4)
91 210: 20(ivec4) ConstantComposite 29 29 29 29
93 215: 20(ivec4) ConstantComposite 39 39 39 39
148 79: 20(ivec4) Load 78
153 84: 20(ivec4) Load 83
154 85: 20(ivec4) VectorShuffle 84 82 4 5 2 3
158 89: 20(ivec4) Load 88
163 94: 20(ivec4) Load 93
[all …]
Dspv.subgroupShuffle.comp.out58 24(Buffers): TypeStruct 18(fvec4) 20(ivec4) 21(ivec4) 23(f64vec4)
74 77: TypePointer StorageBuffer 20(ivec4)
78 111: TypePointer StorageBuffer 21(ivec4)
91 210: 20(ivec4) ConstantComposite 29 29 29 29
93 215: 20(ivec4) ConstantComposite 39 39 39 39
148 79: 20(ivec4) Load 78
153 84: 20(ivec4) Load 83
154 85: 20(ivec4) VectorShuffle 84 82 4 5 2 3
158 89: 20(ivec4) Load 88
163 94: 20(ivec4) Load 93
[all …]
Dspv.shaderBallot.comp.out57 21: TypePointer Input 20(ivec4)
70 72(Buffers): TypeStruct 69(fvec4) 71(ivec4) 20(ivec4)
85 142: TypePointer Uniform 71(ivec4)
88 193: TypePointer Uniform 20(ivec4)
102 23: 20(ivec4) Load 22(gl_SubGroupEqMaskARB)
107 30: 20(ivec4) Load 29(gl_SubGroupGeMaskARB)
113 37: 20(ivec4) Load 36(gl_SubGroupGtMaskARB)
119 44: 20(ivec4) Load 43(gl_SubGroupLeMaskARB)
125 51: 20(ivec4) Load 50(gl_SubGroupLtMaskARB)
133 60: 20(ivec4) SubgroupBallotKHR 59
[all …]
Dspv.bitCast.frag.out54 8: TypePointer Function 7(ivec4)
56 11: 7(ivec4) ConstantComposite 10 10 10 10
75 54: TypePointer Function 53(ivec4)
76 56: 53(ivec4) ConstantComposite 18 18 18 18
90 115: TypePointer Input 7(ivec4)
98 147: TypePointer Input 53(ivec4)
122 30: 7(ivec4) Load 9(idata)
125 33: 7(ivec4) Load 9(idata)
126 34: 7(ivec4) VectorShuffle 33 32 4 5 2 3
130 41: 7(ivec4) Load 9(idata)
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/third_party/skia/tests/sksl/folding/
DVectorScalarFolding.glsl8 ivec4 x = ivec4(6, 6, 7, 8);
9 ok = ok && x == ivec4(6, 6, 7, 8);
10 x = ivec4(7, 9, 9, 9);
11 ok = ok && x == ivec4(7, 9, 9, 9);
12 x = ivec4(9, 9, 10, 10);
13 ok = ok && x == ivec4(9, 9, 10, 10);
15 ok = ok && x == ivec4(6, 6, 6, 10);
17 ok = ok && x == ivec4(3, 3, 6, 10);
18 x = ivec4(6, 6, 6, 6);
19 ok = ok && x == ivec4(6);
[all …]
DVectorVectorFolding.glsl9 ok = ok && ivec4(0) / ivec4(unknown) == ivec4(0);
10 ivec4 val = ivec4(unknown);
11 val += ivec4(1);
12 val -= ivec4(1);
13 val = val + ivec4(1);
14 val = val - ivec4(1);
15 ok = ok && val == ivec4(unknown);
16 val *= ivec4(2);
17 val /= ivec4(2);
18 val = val * ivec4(2);
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dglsl-signed-operations.asm.comp6 ivec4 ints;
12 ivec4 _19 = _4.ints;
16 _4.ints = abs(ivec4(_20));
17 _4.uints = uvec4(abs(ivec4(_20)));
20 _4.ints = sign(ivec4(_20));
21 _4.uints = uvec4(sign(ivec4(_20)));
22 _4.ints = findMSB(ivec4(_20));
23 _4.uints = uvec4(findMSB(ivec4(_20)));
27 _4.uints = uvec4(min(_19, ivec4(_20)));
28 _4.ints = min(ivec4(_20), ivec4(_20));
[all …]
/third_party/vk-gl-cts/data/gles3/shaders/
Dswizzle_math_operations.test948 output ivec4 out0 = [ ivec4(0, 0, -2, -2) | ivec4(3, 3, 2, 2) | ivec4(-3, -3, -2, -2) ];
972 output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(3, 3, 3, 3) | ivec4(-3, -3, -3, -3) ];
1260 output ivec4 out0 = [ ivec4(0, 2, 0, -2) | ivec4(3, 4, 3, 2) | ivec4(-3, -4, -3, -2) ];
1284 output ivec4 out0 = [ ivec4(-2, 0, 0, -2) | ivec4(4, 3, 5, 6) | ivec4(-5, -3, -6, -8) ];
1306 input ivec4 in0 = [ ivec4(-1, 1, -1, 1) | ivec4(1, 2, 3, 4) | ivec4(-1, -2, -4, -9) ];
1307 input ivec4 in1 = [ ivec4(-1, 1, -1, 1) | ivec4(1, 2, 3, 4) | ivec4(-1, -2, -4, -9) ];
1330 input ivec4 in0 = [ ivec4(-1, 1, -1, 1) | ivec4(1, 2, 3, 4) | ivec4(-1, -2, -4, -9) ];
1331 input ivec4 in1 = [ ivec4(-1, 1, -1, 1) | ivec4(1, 2, 3, 4) | ivec4(-1, -2, -4, -9) ];
1354 input ivec4 in0 = [ ivec4(-1, 1, -1, 1) | ivec4(1, 2, 3, 4) | ivec4(-1, -2, -4, -9) ];
1355 input ivec4 in1 = [ ivec4(-1, 1, -1, 1) | ivec4(1, 2, 3, 4) | ivec4(-1, -2, -4, -9) ];
[all …]
Dswizzles.test2610 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, …
2633 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64…
2771 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, …
2794 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64…
2932 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, …
2955 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64…
3231 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64,…
3254 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -…
3530 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64,…
3553 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -…
[all …]
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/glsl/440/
Dlinkage.test704 group ivec4 "ivec4"
707 desc "Read vertex input (ivec4) as int int int int."
708 output_color ivec4
711 …input ivec4 in0 = [ ivec4(2, 4, 13, 12) | ivec4(7, 3, 2, 11) | ivec4(6, 2, 9, 5) | ivec4(10, 15, …
712 …output ivec4 out0 = [ ivec4(4, 8, 26, 24) | ivec4(14, 6, 4, 22) | ivec4(12, 4, 18, 10) | ivec4(20,…
723 layout(location = 0) out ivec4 var0;
727 ivec4 in0 = ivec4(in0_0, in0_1, in0_2, in0_3);
736 layout(location = 0) flat in ivec4 var0;
737 layout(location = 0) out ivec4 dEQP_FragColor;
741 ivec4 out0 = var0;
[all …]
/third_party/skia/tests/sksl/shared/
DVectorScalarMath.glsl8 ivec4 inputRed = ivec4(colorRed);
9 ivec4 inputGreen = ivec4(colorGreen);
10 ivec4 x = inputRed + 2;
11 ok = ok && x == ivec4(3, 2, 2, 3);
13 ok = ok && x == ivec4(-1, -1, -2, -2);
15 ok = ok && x == ivec4(2, 1, 1, 2);
17 ok = ok && x == ivec4(9, 9, 9, 2);
19 ok = ok && x == ivec4(3, 0, 9, 2);
21 ok = ok && x == ivec4(0, 5, 5, 0);
23 ok = ok && x == ivec4(3, 2, 2, 3);
[all …]
/third_party/vk-gl-cts/data/gles2/shaders/
Dswizzles.test2383 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, …
2404 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64…
2530 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, …
2551 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64…
2677 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, …
2698 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64…
2950 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64,…
2971 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -…
3223 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64,…
3244 …output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -…
[all …]
/third_party/skia/tests/sksl/intrinsics/
DClampInt.glsl7 ivec4 intValues = ivec4(testInputs * 100.0);
8 ivec4 expectedA = ivec4(-100, 0, 75, 100);
9 const ivec4 clampLow = ivec4(-100, -200, -200, 100);
10 ivec4 expectedB = ivec4(-100, 0, 50, 225);
11 const ivec4 clampHigh = ivec4(100, 200, 50, 300);
12ivec4(-100, 0, 75, 100) == expectedA) && clamp(intValues.x, -100, 100) == expectedB.x) && clamp(in…
/third_party/skia/third_party/externals/tint/test/intrinsics/gen/clamp/
D1a32e3.wgsl.expected.glsl5 ivec4 res = clamp(ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
35 ivec4 res = clamp(ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
55 ivec4 res = clamp(ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/
Dbitcast_sar.asm.comp6 ivec4 _m0;
13 ivec4 _m1;
18 ivec4 _22 = _5._m0;
20 _6._m0 = uvec4(ivec4(_23) >> _22);
21 _6._m0 = uvec4(_22 >> ivec4(_23));
22 _6._m0 = uvec4(ivec4(_23) >> ivec4(_23));
24 _6._m1 = ivec4(_23) >> ivec4(_23);
26 _6._m1 = ivec4(_23) >> _22;
27 _6._m1 = _22 >> ivec4(_23);
Dbitcast_sdiv.asm.comp6 ivec4 _m0;
13 ivec4 _m1;
18 ivec4 _22 = _5._m0;
20 _6._m0 = uvec4(ivec4(_23) / _22);
21 _6._m0 = uvec4(_22 / ivec4(_23));
22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23));
24 _6._m1 = ivec4(_23) / ivec4(_23);
26 _6._m1 = ivec4(_23) / _22;
27 _6._m1 = _22 / ivec4(_23);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/
Dbitcast_sdiv.asm.comp6 ivec4 _m0;
13 ivec4 _m1;
18 ivec4 _22 = _5._m0;
20 _6._m0 = uvec4(ivec4(_23) / _22);
21 _6._m0 = uvec4(_22 / ivec4(_23));
22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23));
24 _6._m1 = ivec4(_23) / ivec4(_23);
26 _6._m1 = ivec4(_23) / _22;
27 _6._m1 = _22 / ivec4(_23);
Dbitcast_sar.asm.comp6 ivec4 _m0;
13 ivec4 _m1;
18 ivec4 _22 = _5._m0;
20 _6._m0 = uvec4(ivec4(_23) >> _22);
21 _6._m0 = uvec4(_22 >> ivec4(_23));
22 _6._m0 = uvec4(ivec4(_23) >> ivec4(_23));
24 _6._m1 = ivec4(_23) >> ivec4(_23);
26 _6._m1 = ivec4(_23) >> _22;
27 _6._m1 = _22 >> ivec4(_23);

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