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Searched refs:kDefaultUniformsNameVS (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h21 {gl::ShaderType::Vertex, sh::vk::kDefaultUniformsNameVS},
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h858 extern const char kDefaultUniformsNameVS[];
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp956 const char kDefaultUniformsNameVS[] = "defaultUniformsVS"; variable
DTranslatorVulkan.cpp61 {gl::ShaderType::Vertex, vk::kDefaultUniformsNameVS},