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Searched refs:lastFrameTime (Results 1 – 11 of 11) sorted by relevance

/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/src/
DCamera.cpp130 void Camera::update(int currentTimeInMs, int lastFrameTime) in update() argument
133 (void)lastFrameTime; // prevent warning in update()
DMockNavi.cpp51 void MockNavi::update(int currentTimeInMs, int lastFrameTime) in update() argument
53 m_camera.update(currentTimeInMs, lastFrameTime); in update()
60 (*iter)->update(currentTimeInMs, lastFrameTime); in update()
DSky.cpp68 void Sky::update(int currentTimeInMs, int lastFrameTime) in update() argument
71 (void)lastFrameTime; in update()
DStreet.cpp111 void Street::update(int currentTimeInMs, int lastFrameTime) in update() argument
114 m_position.z += 0.0005 * lastFrameTime; in update()
DHouse.cpp158 void House::update(int currentTimeInMs, int lastFrameTime) in update() argument
162 m_position.z += 0.0005f * (GLfloat)lastFrameTime; in update()
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/include/
DIUpdateable.h26 virtual void update(int currentTimeInMs, int lastFrameTime) = 0;
DCamera.h32 void update(int currentTimeInMs, int lastFrameTime);
DMockNavi.h42 virtual void update(int currentTimeInMs, int lastFrameTime);
DHouse.h38 virtual void update(int currentTimeInMs, int lastFrameTime);
DSky.h36 virtual void update(int currentTimeInMs, int lastFrameTime);
DStreet.h39 virtual void update(int currentTimeInMs, int lastFrameTime);