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Searched refs:last_active_texture (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp111 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData() local
216 glActiveTexture(last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl3.cpp147 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData() local
270 glActiveTexture(last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl3.cpp378 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData() local
478 glActiveTexture(last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()