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Searched refs:last_enable_blend (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp127 GLboolean last_enable_blend = glIsEnabled(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData() local
221 if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl3.cpp167 GLboolean last_enable_blend = glIsEnabled(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData() local
275 if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl3.cpp400 GLboolean last_enable_blend = glIsEnabled(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData() local
485 if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData()