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Searched refs:leftWidth (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp213 int leftWidth = viewport.width / 2; in iterate() local
214 int rightWidth = viewport.width - leftWidth; in iterate()
239 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight); in iterate()
244 …ess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate()
250 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight); in iterate()
255 …eAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, … in iterate()
274 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate()
278 …float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth… in iterate()
284 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
290 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate()
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/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp203 int leftWidth = viewport.width / 2; in iterate() local
204 int rightWidth = viewport.width - leftWidth; in iterate()
229 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight); in iterate()
234 …ess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate()
240 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight); in iterate()
245 …eAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, … in iterate()
264 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate()
268 …float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth… in iterate()
274 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
280 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureWrapTests.cpp178 int leftWidth = viewport.width / 2; in iterate() local
179 int rightWidth = viewport.width - leftWidth; in iterate()
212 gl.viewport(viewport.x, viewport.y, leftWidth, viewport.height); in iterate()
219 …s(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height… in iterate()
225 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, viewport.height); in iterate()
232 …eAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, … in iterate()
Des2fVertexTextureTests.cpp568 const int leftWidth = viewportWidth / 2; in iterate() local
569 const int rightWidth = viewportWidth - leftWidth; in iterate()
596 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), in iterate()
597 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), in iterate()
598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate()
599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate()
891 const int leftWidth = viewportWidth / 2; in iterate() local
892 const int rightWidth = viewportWidth - leftWidth; in iterate()
919 const int leftCellWidth = isRightmostCell ? leftWidth - cellOffsetX : defCellWidth; in iterate()
934 …Render(Rect(cellOffsetX + leftWidth, cellOffsetY + 0, rightCellWidth, bottomCellHeight), 0, tex… in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fVertexTextureTests.cpp668 const int leftWidth = viewportWidth / 2; in iterate() local
669 const int rightWidth = viewportWidth - leftWidth; in iterate()
696 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), in iterate()
697 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), in iterate()
698 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate()
699 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate()
989 const int leftWidth = viewportWidth / 2; in iterate() local
990 const int rightWidth = viewportWidth - leftWidth; in iterate()
1017 const int leftCellWidth = isRightmostCell ? leftWidth - cellOffsetX : defCellWidth; in iterate()
1032 …Render(Rect(cellOffsetX + leftWidth, cellOffsetY + 0, rightCellWidth, bottomCellHeight), 0, tex… in iterate()
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