/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 213 int leftWidth = viewport.width / 2; in iterate() local 214 int rightWidth = viewport.width - leftWidth; in iterate() 239 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight); in iterate() 244 …ess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate() 250 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight); in iterate() 255 …eAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, … in iterate() 274 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate() 278 …float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth… in iterate() 284 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate() 290 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate() [all …]
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 203 int leftWidth = viewport.width / 2; in iterate() local 204 int rightWidth = viewport.width - leftWidth; in iterate() 229 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight); in iterate() 234 …ess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate() 240 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight); in iterate() 245 …eAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, … in iterate() 264 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate() 268 …float sRange = ((float)leftWidth * 1.2f) / (float)m_textures[curTexNdx]->getRefTexture().getWidth… in iterate() 274 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate() 280 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureWrapTests.cpp | 178 int leftWidth = viewport.width / 2; in iterate() local 179 int rightWidth = viewport.width - leftWidth; in iterate() 212 gl.viewport(viewport.x, viewport.y, leftWidth, viewport.height); in iterate() 219 …s(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height… in iterate() 225 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, viewport.height); in iterate() 232 …eAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, … in iterate()
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D | es2fVertexTextureTests.cpp | 568 const int leftWidth = viewportWidth / 2; in iterate() local 569 const int rightWidth = viewportWidth - leftWidth; in iterate() 596 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), in iterate() 597 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), in iterate() 598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate() 599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate() 891 const int leftWidth = viewportWidth / 2; in iterate() local 892 const int rightWidth = viewportWidth - leftWidth; in iterate() 919 const int leftCellWidth = isRightmostCell ? leftWidth - cellOffsetX : defCellWidth; in iterate() 934 …Render(Rect(cellOffsetX + leftWidth, cellOffsetY + 0, rightCellWidth, bottomCellHeight), 0, tex… in iterate() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 668 const int leftWidth = viewportWidth / 2; in iterate() local 669 const int rightWidth = viewportWidth - leftWidth; in iterate() 696 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), in iterate() 697 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), in iterate() 698 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate() 699 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate() 989 const int leftWidth = viewportWidth / 2; in iterate() local 990 const int rightWidth = viewportWidth - leftWidth; in iterate() 1017 const int leftCellWidth = isRightmostCell ? leftWidth - cellOffsetX : defCellWidth; in iterate() 1032 …Render(Rect(cellOffsetX + leftWidth, cellOffsetY + 0, rightCellWidth, bottomCellHeight), 0, tex… in iterate() [all …]
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