Searched refs:left_to_right (Results 1 – 3 of 3) sorted by relevance
/third_party/gstreamer/gstplugins_bad/gst/audiofxbad/ |
D | gstaudiochannelmix.c | 151 audiochannelmix->left_to_right = 0.0; in gst_audio_channel_mix_init() 169 audiochannelmix->left_to_right = g_value_get_double (value); in gst_audio_channel_mix_set_property() 196 g_value_set_double (value, audiochannelmix->left_to_right); in gst_audio_channel_mix_get_property() 230 double lr = audiochannelmix->left_to_right; in gst_audio_channel_mix_transform_ip()
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D | gstaudiochannelmix.h | 41 double left_to_right; member
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 6255 GLuint left_to_right = program.getSubroutineIndex(subroutine_names[0], GL_FRAGMENT_SHADER); in testImage() local 6265 …if (false == testImageDraw(left_to_right, blue_texture, destination_texture, blue_color, blue_colo… in testImage() 6270 if (false == testImageDraw(left_to_right, red_texture, destination_texture, red_color, red_color)) in testImage() 6285 if (false == testImageDraw(left_to_right, blue_texture, red_texture, blue_color, blue_color)) in testImage()
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