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Searched refs:linkUniforms (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.h235 bool linkUniforms(const Shader *shader);
DProgram.cpp1565 if(!linkUniforms(fragmentShader)) in link()
1570 if(!linkUniforms(vertexShader)) in link()
1713 bool Program::linkUniforms(const Shader *shader) in linkUniforms() function in es2::Program
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.h805 bool linkUniforms(const Caps &caps,
DProgram.cpp1568 if (!linkUniforms(context->getCaps(), context->getClientVersion(), infoLog, in linkImpl()
1614 if (!linkUniforms(context->getCaps(), context->getClientVersion(), infoLog, in linkImpl()
3549 bool Program::linkUniforms(const Caps &caps, in linkUniforms() function in gl::Program
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DProgram.h955 bool linkUniforms(const Caps &caps,
DProgram.cpp1375 if (!linkUniforms(context->getCaps(), mInfoLog, mUniformLocationBindings, in link()
1438 if (!linkUniforms(context->getCaps(), mInfoLog, mUniformLocationBindings, in link()
3100 bool Program::linkUniforms(const Caps &caps, in linkUniforms() function in gl::Program