Searched refs:llvm_emitted_primitives (Results 1 – 2 of 2) sorted by relevance
107 int *llvm_emitted_primitives; member
312 int prims = shader->llvm_emitted_primitives[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs()363 int num_prims = shader->llvm_emitted_primitives[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs()652 shader->jit_context->emitted_prims = shader->llvm_emitted_primitives; in draw_geometry_shader_run()874 gs->llvm_emitted_primitives = align_malloc(vector_size * gs->num_vertex_streams, vector_size); in draw_create_geometry_shader()949 align_free(dgs->llvm_emitted_primitives); in draw_delete_geometry_shader()