Searched refs:locationIndex (Results 1 – 10 of 10) sorted by relevance
15 int locationIndex;17 for (locationIndex = 0; locationIndex < vars.count(); locationIndex++) {18 GrShaderVar& var = vars[locationIndex];24 location.appendf("location = %d", locationIndex);31 SkASSERT(locationIndex <= 32);
77 int locationIndex = 0; in finalize_helper() local80 location.appendf("location = %d", locationIndex); in finalize_helper()87 locationIndex += elementSize * numElements; in finalize_helper()92 SkASSERT(locationIndex <= 64); in finalize_helper()
80 int locationIndex = 0; in finalize_helper() local84 location.appendf("location = %d", locationIndex); in finalize_helper()94 locationIndex += elementSize * numElements; in finalize_helper()99 SkASSERT(locationIndex <= 64); in finalize_helper()
19 int locationIndex = 0;28 location.appendf("location = %d", locationIndex);30 ++locationIndex;36 SkASSERT(locationIndex <= 32);
83 int locationIndex = 0; in finalize_helper() local86 location.appendf("location = %d", locationIndex); in finalize_helper()93 locationIndex += elementSize * numElements; in finalize_helper()
82 int locationIndex = 0; in finalize_helper() local86 location.appendf("location = %d", locationIndex); in finalize_helper()96 locationIndex += elementSize * numElements; in finalize_helper()
197 for (auto locationIndex : programD3D.getState().getActiveAttribLocationsMask()) in SortAttributesByLayout() local199 int d3dSemantic = locationToSemantic[locationIndex]; in SortAttributesByLayout()207 const auto *arrayAttrib = &vertexArrayAttribs[locationIndex]; in SortAttributesByLayout()214 ASSERT(currentValueAttribs[locationIndex].attribute); in SortAttributesByLayout()215 (*sortedAttributesOut)[d3dSemantic] = ¤tValueAttribs[locationIndex]; in SortAttributesByLayout()
199 for (auto locationIndex : executable.getActiveAttribLocationsMask()) in SortAttributesByLayout() local201 int d3dSemantic = locationToSemantic[locationIndex]; in SortAttributesByLayout()209 const auto *arrayAttrib = &vertexArrayAttribs[locationIndex]; in SortAttributesByLayout()216 ASSERT(currentValueAttribs[locationIndex].attribute); in SortAttributesByLayout()217 (*sortedAttributesOut)[d3dSemantic] = ¤tValueAttribs[locationIndex]; in SortAttributesByLayout()
2951 for (size_t locationIndex : mState.getActiveAttribLocationsMask()) in updateCachedInputLayout() local2953 int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; in updateCachedInputLayout()2962 GetVertexFormatID(vertexAttributes[locationIndex], in updateCachedInputLayout()2963 state.getVertexAttribCurrentValue(locationIndex).Type); in updateCachedInputLayout()
3099 for (size_t locationIndex : attributesMask) in updateCachedInputLayout() local3101 int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; in updateCachedInputLayout()3110 GetVertexFormatID(vertexAttributes[locationIndex], in updateCachedInputLayout()3111 state.getVertexAttribCurrentValue(locationIndex).Type); in updateCachedInputLayout()