Home
last modified time | relevance | path

Searched refs:lockerThread (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/hgl/
DGLView.cpp77 thread_id lockerThread = fDisplayLock.LockingThread(); in UnlockGL() local
80 if (lockerThread != B_ERROR && lockerThread != callerThread) { in UnlockGL()
82 (int)lockerThread, (int)callerThread); in UnlockGL()