Searched refs:lookAt (Results 1 – 11 of 11) sorted by relevance
/third_party/typescript/tests/baselines/reference/ |
D | es6ClassTest8.js | 33 constructor(public pos: Vector, lookAt: Vector) { 35 this.forward = Vector.norm(Vector.minus(lookAt,this.pos)); 68 function Camera(pos, lookAt) { argument 71 this.forward = Vector.norm(Vector.minus(lookAt, this.pos));
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D | es6ClassTest8.types | 87 constructor(public pos: Vector, lookAt: Vector) { 89 >lookAt : Vector 100 this.forward = Vector.norm(Vector.minus(lookAt,this.pos)); 101 >this.forward = Vector.norm(Vector.minus(lookAt,this.pos)) : Vector 105 >Vector.norm(Vector.minus(lookAt,this.pos)) : Vector 109 >Vector.minus(lookAt,this.pos) : Vector 113 >lookAt : Vector
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D | es6ClassTest8.symbols | 95 constructor(public pos: Vector, lookAt: Vector) { 98 >lookAt : Symbol(lookAt, Decl(es6ClassTest8.ts, 31, 35)) 105 this.forward = Vector.norm(Vector.minus(lookAt,this.pos)); 115 >lookAt : Symbol(lookAt, Decl(es6ClassTest8.ts, 31, 35))
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/third_party/typescript/tests/cases/compiler/ |
D | es6ClassTest8.ts | 32 constructor(public pos: Vector, lookAt: Vector) { 34 this.forward = Vector.norm(Vector.minus(lookAt,this.pos));
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Matrix.hpp | 102 static Matrix lookAt(const Vector &v); 103 static Matrix lookAt(float x, float y, float z);
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D | Matrix.cpp | 384 Matrix Matrix::lookAt(const Vector &v) in lookAt() function in sw::Matrix 398 Matrix Matrix::lookAt(float x, float y, float z) in lookAt() function in sw::Matrix
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | matrix_transform.hpp | 431 GLM_FUNC_DECL tmat4x4<T, P> lookAt(
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D | matrix_transform.inl | 511 …GLM_FUNC_QUALIFIER tmat4x4<T, P> lookAt(tvec3<T, P> const & eye, tvec3<T, P> const & center, tvec3… function
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/third_party/skia/third_party/externals/dawn/examples/ |
D | CubeReflection.cpp | 260 cameraData.view = glm::lookAt(glm::vec3(8.f * std::sin(glm::radians(s.b * 360.f)), 2.f, in frame()
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/third_party/flutter/skia/third_party/externals/dawn/examples/ |
D | CubeReflection.cpp | 254 cameraData.view = glm::lookAt( in frame()
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/third_party/boost/libs/math/doc/graphs/hypergeometric_1f1/ |
D | plotlyjs-bundle.js | 1 …anceLimits(l[0],l[1]),c.lookAt(0,e,r,s),f.setDistanceLimits(l[0],l[1]),f.lookAt(0,e,r,s),h.setDist… method
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