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Searched refs:loop_found (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dloop_analysis.h229 bool loop_found; variable
Dloop_analysis.cpp303 this->loop_found = false; in loop_state()
320 this->loop_found = true; in insert()
Dglsl_parser_extras.cpp2404 if (ls->loop_found) { in do_common_optimization()