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Searched refs:loop_variable_state (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dloop_analysis.h53 class loop_variable_state : public exec_node {
112 loop_variable_state() in loop_variable_state() function
120 ~loop_variable_state() in ~loop_variable_state()
125 DECLARE_RALLOC_CXX_OPERATORS(loop_variable_state)
225 loop_variable_state *get(const ir_loop *);
227 loop_variable_state *insert(ir_loop *ir);
Dloop_analysis.cpp28 static void try_add_loop_terminator(loop_variable_state *ls, ir_if *ir);
314 loop_variable_state *
317 loop_variable_state *ls = new(this->mem_ctx) loop_variable_state; in insert()
326 loop_variable_state *
330 return entry ? (loop_variable_state *) entry->data : NULL; in get()
335 loop_variable_state::get(const ir_variable *ir) in get()
346 loop_variable_state::insert(ir_variable *var) in insert()
361 loop_variable_state::insert(ir_if *if_stmt, bool continue_from_then) in insert()
386 loop_variable_state::get_or_insert(ir_variable *var, bool in_assignee) in get_or_insert()
442 loop_variable_state *const ls = in visit()
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Dloop_unroll.cpp66 loop_unroll_count(exec_list *list, loop_variable_state *ls, in loop_unroll_count()
162 loop_variable_state *ls;
181 loop_variable_state *const ls = this->state->get(ir); in simple_unroll()
383 loop_variable_state *const ls = this->state->get(ir); in visit_leave()
/third_party/mesa3d/docs/relnotes/
D8.0.4.rst144 - glsl: Hook up loop_variable_state destructor to plug a memory leak.