Searched refs:low_neigh_offs (Results 1 – 1 of 1) sorted by relevance
1278 unsigned val, highroom, lowroom, room, high_neigh_offs, low_neigh_offs; in vorbis_floor1_decode() local1280 low_neigh_offs = vf->list[i].low; in vorbis_floor1_decode()1282 … dy = floor1_Y_final[high_neigh_offs] - floor1_Y_final[low_neigh_offs]; // render_point begin in vorbis_floor1_decode()1283 adx = vf->list[high_neigh_offs].x - vf->list[low_neigh_offs].x; in vorbis_floor1_decode()1285 err = ady * (vf->list[i].x - vf->list[low_neigh_offs].x); in vorbis_floor1_decode()1288 predicted = floor1_Y_final[low_neigh_offs] - off; in vorbis_floor1_decode()1290 predicted = floor1_Y_final[low_neigh_offs] + off; in vorbis_floor1_decode()1302 floor1_flag[low_neigh_offs] = 1; in vorbis_floor1_decode()