Searched refs:lower_flrp_progress (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 310 bool lower_flrp_progress = false; in st_nir_opts() local 312 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, in st_nir_opts() 315 if (lower_flrp_progress) { in st_nir_opts()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 604 bool lower_flrp_progress = false; in si_nir_opts() local 606 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */); in si_nir_opts() 607 if (lower_flrp_progress) { in si_nir_opts()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | midgard_compile.c | 351 bool lower_flrp_progress = false; in optimise_nir() local 352 NIR_PASS(lower_flrp_progress, in optimise_nir() 357 if (lower_flrp_progress) { in optimise_nir()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 1534 bool lower_flrp_progress = false; in vc4_optimize_nir() local 1536 NIR_PASS(lower_flrp_progress, s, nir_lower_flrp, in vc4_optimize_nir() 1539 if (lower_flrp_progress) { in vc4_optimize_nir()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | nir_to_vir.c | 1868 bool lower_flrp_progress = false; in v3d_optimize_nir() local 1870 NIR_PASS(lower_flrp_progress, s, nir_lower_flrp, in v3d_optimize_nir() 1873 if (lower_flrp_progress) { in v3d_optimize_nir()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bifrost_compile.c | 3377 bool lower_flrp_progress = false; in bi_optimize_nir() local 3378 NIR_PASS(lower_flrp_progress, in bi_optimize_nir() 3383 if (lower_flrp_progress) { in bi_optimize_nir()
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