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Searched refs:lower_input (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_flatshade.c29 lower_input(nir_shader *shader, nir_variable *var) in lower_input() function
46 progress |= lower_input(shader, var); in nir_lower_flatshade()
/third_party/mesa3d/src/compiler/glsl/
Dlower_variable_index_to_cond_assign.cpp316 bool lower_input, in variable_index_to_cond_assign_visitor() argument
320 : progress(false), stage(stage), lower_inputs(lower_input), in variable_index_to_cond_assign_visitor()
543 bool lower_input, in lower_variable_index_to_cond_assign() argument
549 lower_input, in lower_variable_index_to_cond_assign()
Dir_optimization.h138 exec_list *instructions, bool lower_input, bool lower_output,
/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir.c348 bool lower_input = s->info.stage == MESA_SHADER_VERTEX || in ir3_nir_lower_io_to_temporaries() local
352 if (lower_input || lower_output) { in ir3_nir_lower_io_to_temporaries()
354 lower_output, lower_input); in ir3_nir_lower_io_to_temporaries()