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Searched refs:lp_sample_pos_4x (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.c621 scene->fixed_sample_pos[i][0] = util_iround(lp_sample_pos_4x[i][0] * FIXED_ONE); in lp_scene_begin_binning()
622 scene->fixed_sample_pos[i][1] = util_iround(lp_sample_pos_4x[i][1] * FIXED_ONE); in lp_scene_begin_binning()
Dlp_rast.h76 extern const float lp_sample_pos_4x[4][2];
Dlp_surface.c252 out_value[0] = lp_sample_pos_4x[sample_index][0]; in llvmpipe_get_sample_position()
253 out_value[1] = lp_sample_pos_4x[sample_index][1]; in llvmpipe_get_sample_position()
Dlp_rast.c59 const float lp_sample_pos_4x[4][2] = { { 0.375, 0.125 }, variable
Dlp_state_fs.c3195 sample_pos_arr[i * 2] = LLVMConstReal(flt_type, lp_sample_pos_4x[i][0]); in generate_fragment()
3196 sample_pos_arr[i * 2 + 1] = LLVMConstReal(flt_type, lp_sample_pos_4x[i][1]); in generate_fragment()