Searched refs:lvp_render_pass (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pass.c | 29 lvp_render_pass_compile(struct lvp_render_pass *pass) in lvp_render_pass_compile() 158 struct lvp_render_pass *pass; in lvp_CreateRenderPass2() 298 LVP_FROM_HANDLE(lvp_render_pass, pass, _pass); in lvp_DestroyRenderPass()
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D | lvp_private.h | 306 struct lvp_render_pass { struct 633 VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_render_pass, base, VkRenderPass,
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D | lvp_pipeline.c | 281 LVP_FROM_HANDLE(lvp_render_pass, pass, src->renderPass); in deep_copy_graphics_create_info() 844 LVP_FROM_HANDLE(lvp_render_pass, pass, pipeline->graphics_create_info.renderPass); in lvp_graphics_pipeline_init()
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D | lvp_execute.c | 142 const struct lvp_render_pass *pass; 1728 LVP_FROM_HANDLE(lvp_render_pass, pass, render_pass_begin->renderPass); in begin_render_pass()
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