Searched refs:mAnnotator (Results 1 – 13 of 13) sorted by relevance
310 void setGlobalDebugAnnotator() { gl::InitializeDebugAnnotations(&mAnnotator); } in setGlobalDebugAnnotator()366 angle::LoggingAnnotator mAnnotator; variable
405 DebugAnnotator9 *getAnnotator() { return &mAnnotator; } in getAnnotator()575 DebugAnnotator9 mAnnotator; variable
153 gl::InitializeDebugAnnotations(&mAnnotator); in Renderer9()
397 DebugAnnotator9 *getAnnotator() { return &mAnnotator; } in getAnnotator()573 DebugAnnotator9 mAnnotator; variable
156 gl::InitializeDebugAnnotations(&mAnnotator); in Renderer9()161 gl::InitializeDebugAnnotations(&mAnnotator); in setGlobalDebugAnnotator()
253 angle::LoggingAnnotator mAnnotator; variable
548 gl::InitializeDebugAnnotations(&mAnnotator); in initialize()
611 DebugAnnotatorVk mAnnotator; variable
3314 gl::InitializeDebugAnnotations(&mAnnotator); in setGlobalDebugAnnotator()
616 DebugAnnotator11 mAnnotator; variable
783 mAnnotator.initialize(mDeviceContext); in initializeD3DDevice()784 gl::InitializeDebugAnnotations(&mAnnotator); in initializeD3DDevice()1889 mAnnotator.release(); in release()3709 return &mAnnotator; in getAnnotator()
610 DebugAnnotator11 mAnnotator; variable
959 mAnnotator.initialize(mDeviceContext); in initializeD3DDevice()960 gl::InitializeDebugAnnotations(&mAnnotator); in initializeD3DDevice()967 gl::InitializeDebugAnnotations(&mAnnotator); in setGlobalDebugAnnotator()2201 mAnnotator.release(); in release()4046 return &mAnnotator; in getAnnotator()