Searched refs:mPendingCommands (Results 1 – 10 of 10) sorted by relevance
106 if (mPendingCommands.open) { in ~Device()107 mPendingCommands.commandList->Close(); in ~Device()108 mPendingCommands.open = false; in ~Device()109 mPendingCommands.commandList = nullptr; in ~Device()124 ASSERT(mPendingCommands.commandList == nullptr); in ~Device()183 if (!mPendingCommands.open) { in GetPendingCommandList()184 OpenCommandList(&mPendingCommands.commandList); in GetPendingCommandList()185 mPendingCommands.open = true; in GetPendingCommandList()187 return mPendingCommands.commandList; in GetPendingCommandList()238 if (mPendingCommands.open) { in ExecuteCommandLists()[all …]
122 } mPendingCommands; variable
64 [mPendingCommands release];65 mPendingCommands = nil;156 if (mPendingCommands != nil) {171 if (mPendingCommands == nil) {172 mPendingCommands = [mCommandQueue commandBuffer];173 [mPendingCommands retain];175 return mPendingCommands;179 if (mPendingCommands == nil) {190 mLastSubmittedCommands = mPendingCommands;201 id<MTLCommandBuffer> pendingCommands = mPendingCommands;[all …]
97 id<MTLCommandBuffer> mPendingCommands = nil; variable
76 FreeCommands(&mPendingCommands); in ~Device()216 if (mPendingCommands.pool != VK_NULL_HANDLE) { in TickImpl()262 if (mPendingCommands.pool == VK_NULL_HANDLE) { in GetPendingCommandBuffer()263 mPendingCommands = GetUnusedCommands(); in GetPendingCommandBuffer()271 if (fn.BeginCommandBuffer(mPendingCommands.commandBuffer, &beginInfo) != VK_SUCCESS) { in GetPendingCommandBuffer()276 return mPendingCommands.commandBuffer; in GetPendingCommandBuffer()280 if (mPendingCommands.pool == VK_NULL_HANDLE) { in SubmitPendingCommands()284 if (fn.EndCommandBuffer(mPendingCommands.commandBuffer) != VK_SUCCESS) { in SubmitPendingCommands()298 submitInfo.pCommandBuffers = &mPendingCommands.commandBuffer; in SubmitPendingCommands()308 mCommandsInFlight.Enqueue(mPendingCommands, mLastSubmittedSerial); in SubmitPendingCommands()[all …]
144 CommandPoolAndBuffer mPendingCommands; variable
65 CommitCommands(std::move(mPendingCommands)); in MoveToIterator()100 CommitCommands(std::move(mPendingCommands)); in WillBeginRenderPass()127 CommandAllocator renderCommands = std::move(mPendingCommands); in ExitRenderPass()130 CommitCommands(std::move(mPendingCommands)); in ExitRenderPass()197 CommitCommands(std::move(mPendingCommands)); in Finish()
104 return !ConsumedError(encodeFunction(&mPendingCommands)); in TryEncode()116 return !ConsumedError(encodeFunction(&mPendingCommands), formatStr, args...); in TryEncode()168 CommandAllocator mPendingCommands; variable
255 if (!mPendingCommands.IsOpen()) { in GetPendingCommandContext()256 DAWN_TRY(mPendingCommands.Open(mD3d12Device.Get(), mCommandAllocatorManager.get())); in GetPendingCommandContext()258 return &mPendingCommands; in GetPendingCommandContext()326 if (mPendingCommands.IsOpen()) { in TickImpl()378 return mPendingCommands.ExecuteCommandList(this); in ExecutePendingCommandContext()610 mPendingCommands.Release(); in WaitForIdleForDestruction()670 mPendingCommands.Release(); in DestroyImpl()685 ASSERT(!mPendingCommands.IsOpen()); in DestroyImpl()
216 CommandRecordingContext mPendingCommands; variable