Searched refs:mResetStatus (Results 1 – 4 of 4) sorted by relevance
673 GraphicsResetStatus mResetStatus; variable
336 mResetStatus(GraphicsResetStatus::NoError), in Context()2658 mResetStatus = status; in markContextLost()2686 ASSERT(mResetStatus == GraphicsResetStatus::NoError); in getGraphicsResetStatus()2687 mResetStatus = mImplementation->getResetStatus(); in getGraphicsResetStatus()2689 if (mResetStatus != GraphicsResetStatus::NoError) in getGraphicsResetStatus()2694 else if (!mContextLostForced && mResetStatus != GraphicsResetStatus::NoError) in getGraphicsResetStatus()2699 mResetStatus = mImplementation->getResetStatus(); in getGraphicsResetStatus()2702 return ToGLenum(mResetStatus); in getGraphicsResetStatus()
744 GraphicsResetStatus mResetStatus; variable
388 mResetStatus(GraphicsResetStatus::NoError), in Context()2799 mResetStatus = status; in markContextLost()2843 ASSERT(mResetStatus == GraphicsResetStatus::NoError); in getGraphicsResetStatus()2844 mResetStatus = mImplementation->getResetStatus(); in getGraphicsResetStatus()2846 if (mResetStatus != GraphicsResetStatus::NoError) in getGraphicsResetStatus()2851 else if (!mContextLostForced && mResetStatus != GraphicsResetStatus::NoError) in getGraphicsResetStatus()2856 mResetStatus = mImplementation->getResetStatus(); in getGraphicsResetStatus()2859 return ToGLenum(mResetStatus); in getGraphicsResetStatus()