/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | ProgramExecutable.h | 233 ASSERT(blockIndex < mShaderStorageBlocks.size()); in getShaderStorageBlockBinding() 234 return mShaderStorageBlocks[blockIndex].binding; in getShaderStorageBlockBinding() 246 return mShaderStorageBlocks; in getShaderStorageBlocks() 266 size_t shaderStorageBlocksSize = mShaderStorageBlocks.size(); in getActiveShaderStorageBlockCount() 437 std::vector<InterfaceBlock> mShaderStorageBlocks; variable
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D | Shader.h | 81 return mShaderStorageBlocks; in getShaderStorageBlocks() 132 std::vector<sh::InterfaceBlock> mShaderStorageBlocks; variable
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D | ProgramExecutable.cpp | 217 mShaderStorageBlocks(other.mShaderStorageBlocks), in ProgramExecutable() 253 mShaderStorageBlocks.clear(); in reset() 368 mShaderStorageBlocks.push_back(shaderStorageBlock); in load() 748 return !mShaderStorageBlocks.empty() || mPipelineHasStorageBuffers; in hasStorageBuffers()
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D | ProgramPipeline.cpp | 267 mState.mExecutable->mShaderStorageBlocks.clear(); in updateShaderStorageBlocks() 284 mState.mExecutable->mShaderStorageBlocks.emplace_back(block); in updateShaderStorageBlocks()
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D | Shader.cpp | 326 mState.mShaderStorageBlocks.clear(); in compile() 475 mState.mShaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); in resolveCompile()
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D | Program.cpp | 1562 &mState.mExecutable->mShaderStorageBlocks, &mState.mBufferVariables, in linkImpl()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.h | 79 return mShaderStorageBlocks; in getShaderStorageBlocks() 106 std::vector<sh::InterfaceBlock> mShaderStorageBlocks; variable
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D | Program.h | 317 ASSERT(blockIndex < mShaderStorageBlocks.size()); in getShaderStorageBlockBinding() 318 return mShaderStorageBlocks[blockIndex].binding; in getShaderStorageBlockBinding() 343 return mShaderStorageBlocks; in getShaderStorageBlocks() 451 std::vector<InterfaceBlock> mShaderStorageBlocks; variable 762 return static_cast<GLuint>(mState.mShaderStorageBlocks.size()); in getActiveShaderStorageBlockCount()
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D | Shader.cpp | 313 mState.mShaderStorageBlocks.clear(); in compile() 421 mState.mShaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); in resolveCompile()
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D | Program.cpp | 1031 return CountUniqueBlocks(mShaderStorageBlocks); in getUniqueStorageBlockCount() 1372 &mState.mShaderStorageBlocks, &mState.mBufferVariables, &mState.mAtomicCounterBuffers)); in link() 1425 &mState.mShaderStorageBlocks, &mState.mBufferVariables, &mState.mAtomicCounterBuffers)); in link() 2612 GetInterfaceBlockName(blockIndex, mState.mShaderStorageBlocks, bufSize, length, blockName); in getActiveShaderStorageBlockName() 2644 return getActiveInterfaceBlockMaxNameLength(mState.mShaderStorageBlocks); in getActiveShaderStorageBlockMaxNameLength() 2656 return GetInterfaceBlockIndex(mState.mShaderStorageBlocks, name); in getShaderStorageBlockIndex() 2669 ASSERT(index < static_cast<GLuint>(mState.mShaderStorageBlocks.size())); in getShaderStorageBlockByIndex() 2670 return mState.mShaderStorageBlocks[index]; in getShaderStorageBlockByIndex() 4850 ASSERT(mState.mShaderStorageBlocks.empty()); in deserialize() 4856 mState.mShaderStorageBlocks.push_back(shaderStorageBlock); in deserialize()
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/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/ |
D | Compiler.h | 117 return mShaderStorageBlocks; in getShaderStorageBlocks() 178 std::vector<sh::InterfaceBlock> mShaderStorageBlocks; variable
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D | CollectVariables.cpp | 165 std::vector<InterfaceBlock> *mShaderStorageBlocks; member in sh::__anon4ebb49be0111::CollectVariablesTraverser 231 mShaderStorageBlocks(shaderStorageBlocks), in CollectVariablesTraverser() 465 FindVariableInInterfaceBlock(symbolName, interfaceBlock, mShaderStorageBlocks); in visitSymbol() 835 mShaderStorageBlocks->push_back(interfaceBlock); in visitDeclaration() 884 namedBlock = FindVariable(blockName, mShaderStorageBlocks); in findNamedInterfaceBlock()
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D | ShaderStorageBlockOutputHLSL.h | 88 const std::vector<InterfaceBlock> &mShaderStorageBlocks; variable
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D | Compiler.cpp | 766 &mOutputVaryings, &mUniformBlocks, &mShaderStorageBlocks, &mInBlocks, in checkAndSimplifyAST() 1085 mInterfaceBlocks.reserve(mUniformBlocks.size() + mShaderStorageBlocks.size() + in collectInterfaceBlocks() 1088 mInterfaceBlocks.insert(mInterfaceBlocks.end(), mShaderStorageBlocks.begin(), in collectInterfaceBlocks() 1089 mShaderStorageBlocks.end()); in collectInterfaceBlocks() 1108 mShaderStorageBlocks.clear(); in clearResults()
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D | ShaderStorageBlockOutputHLSL.cpp | 317 mShaderStorageBlocks(shaderStorageBlocks) in ShaderStorageBlockOutputHLSL() 500 GetShaderStorageBlockMembersInfo(interfaceBlock, mShaderStorageBlocks, in visitSymbol() 589 GetShaderStorageBlockMembersInfo(interfaceBlock, mShaderStorageBlocks, in visitBinary()
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D | TranslatorHLSL.cpp | 144 perfDiagnostics, mShaderStorageBlocks); in translate()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | Compiler.h | 134 return mShaderStorageBlocks; in getShaderStorageBlocks() 232 std::vector<sh::InterfaceBlock> mShaderStorageBlocks; variable
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D | ShaderStorageBlockOutputHLSL.h | 82 const std::vector<InterfaceBlock> &mShaderStorageBlocks; variable
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D | Compiler.cpp | 968 &mShaderStorageBlocks, mResources.HashFunction, &mSymbolTable, mShaderType, in checkAndSimplifyAST() 1341 mInterfaceBlocks.reserve(mUniformBlocks.size() + mShaderStorageBlocks.size()); in collectInterfaceBlocks() 1343 mInterfaceBlocks.insert(mInterfaceBlocks.end(), mShaderStorageBlocks.begin(), in collectInterfaceBlocks() 1344 mShaderStorageBlocks.end()); in collectInterfaceBlocks() 1362 mShaderStorageBlocks.clear(); in clearResults()
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D | CollectVariables.cpp | 179 std::vector<InterfaceBlock> *mShaderStorageBlocks; member in sh::__anon5c3b67690111::CollectVariablesTraverser 274 mShaderStorageBlocks(shaderStorageBlocks), in CollectVariablesTraverser() 543 FindVariableInInterfaceBlock(symbolName, interfaceBlock, mShaderStorageBlocks); in visitSymbol() 1115 mShaderStorageBlocks->push_back(interfaceBlock); in visitDeclaration() 1165 namedBlock = FindVariable(blockName, mShaderStorageBlocks); in findNamedInterfaceBlock()
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D | TranslatorHLSL.cpp | 216 perfDiagnostics, mUniformBlockOptimizedMap, mShaderStorageBlocks); in translate()
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D | ShaderStorageBlockOutputHLSL.cpp | 310 mShaderStorageBlocks(shaderStorageBlocks) in ShaderStorageBlockOutputHLSL() 446 GetShaderStorageBlockMembersInfo(interfaceBlock, mShaderStorageBlocks, in collectShaderStorageBlocks()
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