Home
last modified time | relevance | path

Searched refs:m_TransitionListHead (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/resource_state_manager/
DD3D12ResourceState.h211 struct list_head m_TransitionListHead; variable
221 assert(list_is_empty(&m_TransitionListHead)); in ~ResourceStateManager()
265 …list_for_each_entry_safe(TransitionableResourceState, pResource, &m_TransitionListHead, m_Transiti… in ForEachTransitioningResource()
DD3D12ResourceState.cpp165 list_inithead(&m_TransitionListHead); in ResourceStateManager()
177 list_add(&Resource.m_TransitionListEntry, &m_TransitionListHead); in TransitionResource()
189 list_add(&Resource.m_TransitionListEntry, &m_TransitionListHead); in TransitionSubresource()