Searched refs:m_amplitude (Results 1 – 2 of 2) sorted by relevance
52 , m_amplitude(100.0f) in GPUShader5FmaPrecision()420 (static_cast<float>(static_cast<float>(RAND_MAX) / static_cast<float>(m_amplitude * 2.0f))) - in generateData()421 m_amplitude; in generateData()423 (static_cast<float>(static_cast<float>(RAND_MAX) / static_cast<float>(m_amplitude * 2.0f))) - in generateData()424 m_amplitude; in generateData()426 (static_cast<float>(static_cast<float>(RAND_MAX) / static_cast<float>(m_amplitude * 2.0f))) - in generateData()427 m_amplitude; in generateData()
142 const glw::GLfloat m_amplitude; member in glcts::GPUShader5FmaPrecision