Searched refs:m_fnD3DCompile (Results 1 – 1 of 1) sorted by relevance
636 , m_fnD3DCompile (fnD3DCompile) in DX11Operation()958 hr = m_fnD3DCompile (shaderCode, in d3dCompileShader()1200 pD3DCompile m_fnD3DCompile; member in vkt::synchronization::__anona45df5f10111::DX11Operation1239 , m_fnD3DCompile (0) in DX11OperationSupport()1275 m_fnD3DCompile = (pD3DCompile)GetProcAddress(m_hD3DCompilerLib, "D3DCompile"); in DX11OperationSupport()1276 if (!m_fnD3DCompile) in DX11OperationSupport()1388 …sourceDesc, memoryHandleType, m_pDevice, m_pContext, m_fnD3DX11CompileFromMemory, m_fnD3DCompile)); in build()1416 pD3DCompile m_fnD3DCompile; member in vkt::synchronization::__anona45df5f10111::DX11OperationSupport