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Searched refs:m_max_samples (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cTextureSizePromotion.cpp66 , m_max_samples(0) in FunctionalTest()
367 gl.getIntegerv(GL_MAX_SAMPLES, &m_max_samples); in renderDataIntoMultisampledTexture()
370 if (m_max_samples == 0) in renderDataIntoMultisampledTexture()
372 m_max_samples = 1; in renderDataIntoMultisampledTexture()
461 …gl.texImage2DMultisample(target, m_max_samples - 1, descriptor.internal_format, s_source_texture_s… in prepareDestinationTextureAndFramebuffer()
470 …gl.texImage3DMultisample(target, m_max_samples - 1, descriptor.internal_format, s_source_texture_s… in prepareDestinationTextureAndFramebuffer()
671 texel_fetch_arguments_tail.append(Utilities::itoa(m_max_samples - 1)); in prepareProgram()
676 texel_fetch_arguments_tail.append(Utilities::itoa(m_max_samples - 1)); in prepareProgram()
Dgl3cTextureSizePromotion.hpp122 glw::GLint m_max_samples; //!< Maximum samples available for usage in multisampled targets. member in gl3cts::TextureSizePromotion::FunctionalTest
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp9381 , m_max_samples(0) in StorageMultisampleErrorsTest()
9426 gl.namedRenderbufferStorageMultisample(m_rbo_valid, m_max_samples + 1, GL_RGBA8, 1, 1); in iterate()
9505 gl.getInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, 1, &m_max_samples); in PrepareObjects()
9570 m_max_samples = 0; in Clean()
Dgl4cDirectStateAccessTests.hpp3967 glw::GLint m_max_samples; member in gl4cts::DirectStateAccess::Renderbuffers::StorageMultisampleErrorsTest
6220 glw::GLint m_max_samples; member in gl4cts::DirectStateAccess::Textures::StorageErrorsTest
Dgl4cDirectStateAccessTexturesTests.cpp8912 , m_max_samples(1) in StorageErrorsTest()
9161 gl.getInternalformativ(GL_RENDERBUFFER, GL_R8, GL_SAMPLES, 1, &m_max_samples); in Prepare()
9435 gl.textureStorage2DMultisample(m_to_2D_ms, m_max_samples * 2, GL_R8, 8, 8, false); in Test2DMultisample()
9527 gl.textureStorage3DMultisample(m_to_3D_ms, m_max_samples * 2, GL_R8, 8, 8, 8, false); in Test3DMultisample()
9618 m_max_samples = 1; in Clean()