Searched refs:m_offsetSign (Results 1 – 1 of 1) sorted by relevance
88 const float m_offsetSign; member in glcts::__anon3fb54bba0111::NearestEdgeTestCase170 , m_offsetSign {(direction == OffsetDirection::LEFT) ? -1.0f : 1.0f} in NearestEdgeTestCase()310 DE_ASSERT(m_offsetSign == 1.0f || m_offsetSign == -1.0f); in renderQuad()316 minU += m_offsetSign * offsetWidth; in renderQuad()317 maxU += m_offsetSign * offsetWidth; in renderQuad()318 minV += m_offsetSign * offsetHeight; in renderQuad()319 maxV += m_offsetSign * offsetHeight; in renderQuad()340 gl.uniform1f(gl.getUniformLocation(program.getProgram(), "texOffset"), m_offsetSign * offset); in renderQuad()