Searched refs:m_patch_vertices_bo_i_id (Results 1 – 2 of 2) sorted by relevance
173 , m_patch_vertices_bo_i_id(0) in TessellationShaderMaxPatchVertices()278 if (m_patch_vertices_bo_i_id != 0) in deinit()280 gl.deleteBuffers(1, &m_patch_vertices_bo_i_id); in deinit()282 m_patch_vertices_bo_i_id = 0; in deinit()454 gl.genBuffers(1, &m_patch_vertices_bo_i_id); in initVertexBufferObjects()457 gl.bindBuffer(GL_ARRAY_BUFFER, m_patch_vertices_bo_i_id); in initVertexBufferObjects()
105 glw::GLuint m_patch_vertices_bo_i_id; /* buffer object name for patch vertices submission */ member in glcts::TessellationShaderMaxPatchVertices