Searched refs:m_syncObject (Results 1 – 1 of 1) sorted by relevance
84 GLsync m_syncObject; member in deqp::gles3::Functional::FenceSyncCase98 , m_syncObject (DE_NULL) in FenceSyncCase()164 if (m_syncObject) in deinit()166 glDeleteSync(m_syncObject); in deinit()167 m_syncObject = DE_NULL; in deinit()202 m_syncObject = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()219 glWaitSync(m_syncObject, m_waitFlags, m_timeout); in iterate()225 waitValue = glClientWaitSync(m_syncObject, m_waitFlags, m_timeout); in iterate()248 if (m_syncObject) in iterate()250 glDeleteSync(m_syncObject); in iterate()[all …]