Searched refs:m_tf_id_2 (Results 1 – 2 of 2) sorted by relevance
168 , m_tf_id_2(0) in TessellationShaderMaxPatchVertices()320 if (m_tf_id_2 != 0) in deinit()322 gl.deleteTransformFeedbacks(1, &m_tf_id_2); in deinit()324 m_tf_id_2 = 0; in deinit()522 gl.bindTransformFeedback(GL_TRANSFORM_FEEDBACK, m_tf_id_2); in initTransformFeedbackBufferObjects()566 gl.genTransformFeedbacks(1, &m_tf_id_2); in initProgramObjects()599 gl.bindTransformFeedback(GL_TRANSFORM_FEEDBACK, m_tf_id_2); in initProgramObjects()811 gl.bindTransformFeedback(GL_TRANSFORM_FEEDBACK, m_tf_id_2); in iterate()
98 glw::GLuint m_tf_id_2; /* transform feedback object name for case 2 */ member in glcts::TessellationShaderMaxPatchVertices