Searched refs:m_vertex_shader_id_for_fma_pass (Results 1 – 2 of 2) sorted by relevance
122 , m_vertex_shader_id_for_fma_pass(0) in GPUShader5FmaAccuracyTest()148 m_vertex_shader_id_for_fma_pass = gl.createShader(GL_VERTEX_SHADER); in initTest()162 &m_fragment_shader_code, m_vertex_shader_id_for_fma_pass, 1 /* number of VS parts */, in initTest()328 if (0 != m_vertex_shader_id_for_fma_pass) in deinit()330 gl.deleteShader(m_vertex_shader_id_for_fma_pass); in deinit()332 m_vertex_shader_id_for_fma_pass = 0; in deinit()
145 glw::GLuint m_vertex_shader_id_for_fma_pass; member in glcts::GPUShader5FmaAccuracyTest