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Searched refs:m_vs_code_body (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderNonarrayInput.cpp116 const char* GeometryShaderNonarrayInputCase::m_vs_code_body = "#ifndef USE_BLOCK\n" member in glcts::GeometryShaderNonarrayInputCase
199 const char* vs_valid_non_ib_parts[] = { m_vs_code_preamble, m_vs_code_body }; in iterate()
200 const char* vs_valid_ib_parts[] = { m_vs_code_preamble, "#define USE_BLOCK\n", m_vs_code_body }; in iterate()
DesextcGeometryShaderNonarrayInput.hpp133 static const char* m_vs_code_body; member in glcts::GeometryShaderNonarrayInputCase