Searched refs:m_xrot (Results 1 – 4 of 4) sorted by relevance
145 m_xrot += 3.0f; in doRotate()161 float Pipeline::m_xrot = 0; member in Pipeline224 glRotatef(m_xrot,1.0f,0.0f,0.0f); in drawCallback()
55 static float m_xrot; variable
62 static float m_xrot; variable
53 static float m_xrot; variable