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Searched refs:made_current (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/glx/apple/
Dapple_glx_surface.c79 if (!ac->made_current) { in surface_make_current()
86 ac->made_current = true; in surface_make_current()
Dapple_glx_pixmap.c82 if (!ac->made_current) { in pixmap_make_current()
84 ac->made_current = true; in pixmap_make_current()
Dapple_glx_pbuffer.c89 if (!ac->made_current) { in pbuffer_make_current()
91 ac->made_current = true; in pbuffer_make_current()
Dapple_glx_context.h62 bool made_current; /* True if the context has ever been made current. */ member
Dapple_glx_context.c160 ac->made_current = false; in apple_glx_create_context()