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Searched refs:main_sig (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlower_vertex_id.cpp47 explicit lower_vertex_id_visitor(ir_function_signature *main_sig, in lower_vertex_id_visitor() argument
50 gl_BaseVertex(NULL), main_sig(main_sig), ir_list(ir_list) in lower_vertex_id_visitor()
72 ir_function_signature *main_sig; member in __anonc90023130111::lower_vertex_id_visitor
117 main_sig->body.push_head(inst); in visit()
134 ir_function_signature *const main_sig = in lower_vertex_id() local
136 if (main_sig == NULL) { in lower_vertex_id()
137 assert(main_sig != NULL); in lower_vertex_id()
141 lower_vertex_id_visitor v(main_sig, shader->ir); in lower_vertex_id()
Dlower_cs_derived.cpp64 main_sig = _mesa_get_main_function_signature(shader->symbols); in lower_cs_derived_visitor()
65 assert(main_sig); in lower_cs_derived_visitor()
81 ir_function_signature *main_sig; member in __anon50fd4ec10111::lower_cs_derived_visitor
172 main_sig->body.push_head(inst); in make_gl_GlobalInvocationID()
202 main_sig->body.push_head(inst); in make_gl_LocalInvocationIndex()
Dlinker.cpp2540 ir_function_signature *const main_sig = in link_intrastage_shaders() local
2546 if (main_sig != NULL) { in link_intrastage_shaders()
2548 move_non_declarations(linked->ir, (exec_node *) &main_sig->body, false, in link_intrastage_shaders()
/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp1088 ir_function_signature *main_sig = in create_new_program() local
1090 main_sig->is_defined = true; in create_new_program()
1091 main_f->add_signature(main_sig); in create_new_program()
1093 p.instructions = &main_sig->body; in create_new_program()