Searched refs:make_shader0 (Results 1 – 8 of 8) sorted by relevance
26 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function57 fShader0 = make_shader0(&size); in VerticesView()
243 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function356 auto fShader0 = make_shader0(&size); in mesh_slide()
33 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function227 fShader0 = make_shader0(&fSize0); in onOnceBeforeDraw()
26 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function56 fShader0 = make_shader0(&size); in VerticesView()
244 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function357 auto fShader0 = make_shader0(&size); in mesh_slide()
32 static sk_sp<SkShader> make_shader0(int w, int h) { in make_shader0() function49 paint.setShader(make_shader0(W, H)); in make_bm0()