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Searched refs:manual_stride (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/panfrost/lib/
Dpan_texture.c457 bool is_cube, bool manual_stride) in panfrost_texture_num_elements() argument
471 if (manual_stride) in panfrost_texture_num_elements()
487 unsigned manual_stride = PAN_ARCH >= 6 || in GENX() local
495 manual_stride); in GENX()
596 bool manual_stride, in panfrost_emit_texture_payload() argument
644 if (!manual_stride) { in panfrost_emit_texture_payload()
734 bool manual_stride = in GENX() local
738 manual_stride, in GENX()
786 cfg.manual_stride = manual_stride; in GENX()
/third_party/mesa3d/src/panfrost/lib/genxml/
Ddecode.c617 bool manual_stride, in pandecode_texture_payload() argument
645 if (manual_stride) in pandecode_texture_payload()
653 if (manual_stride && (i & 1)) { in pandecode_texture_payload()
687 temp.dimension, temp.texel_ordering, temp.manual_stride, in pandecode_texture()