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Searched refs:matNdx (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp642 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++) in getDefaultVertexArrays() local
644 int loc = gl.getAttribLocation(program, matrices[matNdx].name); in getDefaultVertexArrays()
649 int numRows = matrices[matNdx].numRows; in getDefaultVertexArrays()
650 int numCols = matrices[matNdx].numCols; in getDefaultVertexArrays()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp575 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++) in getDefaultVertexArrays() local
577 int loc = gl.getAttribLocation(program, matrices[matNdx].name); in getDefaultVertexArrays()
582 int numRows = matrices[matNdx].numRows; in getDefaultVertexArrays()
583 int numCols = matrices[matNdx].numCols; in getDefaultVertexArrays()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderMatrixTests.cpp803 int matNdx = isDataTypeMatrix(m_in0.dataType) ? 0 : 1; in init() local
804 DataType matrixType = matNdx == 0 ? m_in0.dataType : m_in1.dataType; in init()
805 DataType otherType = matNdx == 0 ? m_in1.dataType : m_in0.dataType; in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1778 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++) in setupDefaultInputs() local
1781 if (matrices[matNdx].matrixType != m_enabledBaseAttributes[attrNdx].type) in setupDefaultInputs()
1784 const int numCols = matrices[matNdx].numCols; in setupDefaultInputs()
DvktShaderRenderMatrixTests.cpp1716 int matNdx = isDataTypeMatrix(m_in0.dataType) ? 0 : 1; in setupShader() local
1717 DataType matrixType = matNdx == 0 ? m_in0.dataType : m_in1.dataType; in setupShader()
1718 DataType otherType = matNdx == 0 ? m_in1.dataType : m_in0.dataType; in setupShader()
1725 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in setupShader()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderMatrixTests.cpp1456 int matNdx = isDataTypeMatrix(m_in0.dataType) ? 0 : 1; in init() local
1457 DataType matrixType = matNdx == 0 ? m_in0.dataType : m_in1.dataType; in init()
1458 DataType otherType = matNdx == 0 ? m_in1.dataType : m_in0.dataType; in init()
1465 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in init()