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/third_party/ffmpeg/libavresample/
Daudio_mix_matrix.c94 double matrix[64][64] = {{0}}; in avresample_build_matrix() local
123 matrix[i][i] = 1.0; in avresample_build_matrix()
130 matrix[FRONT_LEFT ][FRONT_CENTER] += center_mix_level; in avresample_build_matrix()
131 matrix[FRONT_RIGHT][FRONT_CENTER] += center_mix_level; in avresample_build_matrix()
133 matrix[FRONT_LEFT ][FRONT_CENTER] += M_SQRT1_2; in avresample_build_matrix()
134 matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2; in avresample_build_matrix()
142 matrix[FRONT_CENTER][FRONT_LEFT ] += M_SQRT1_2; in avresample_build_matrix()
143 matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2; in avresample_build_matrix()
146 matrix[FRONT_CENTER][FRONT_CENTER] = center_mix_level * M_SQRT2; in avresample_build_matrix()
153 matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2; in avresample_build_matrix()
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/third_party/glslang/Test/baseResults/
Dhlsl.matType.int.frag.out9 0:25 move second child to first child ( temp 1X1 matrix of int)
10 0:25 'r00' ( temp 1X1 matrix of int)
11 0:25 transpose ( temp 1X1 matrix of int)
12 0:25 'i1x1' ( temp 1X1 matrix of int)
14 0:26 move second child to first child ( temp 1X2 matrix of int)
15 0:26 'r01' ( temp 1X2 matrix of int)
16 0:26 transpose ( temp 1X2 matrix of int)
17 0:26 'i2x1' ( temp 2X1 matrix of int)
19 0:27 move second child to first child ( temp 1X3 matrix of int)
20 0:27 'r02' ( temp 1X3 matrix of int)
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Dhlsl.type.type.conversion.all.frag.out2 ERROR: 0:88: '=' : cannot convert from ' const 2X2 matrix of float' to ' temp 2-component vector o…
3 ERROR: 0:89: '=' : cannot convert from ' const 2X3 matrix of float' to ' temp 2-component vector o…
4 ERROR: 0:90: '=' : cannot convert from ' const 2X4 matrix of float' to ' temp 2-component vector o…
5 ERROR: 0:91: '=' : cannot convert from ' const 3X2 matrix of float' to ' temp 2-component vector o…
6 ERROR: 0:92: '=' : cannot convert from ' const 3X3 matrix of float' to ' temp 2-component vector o…
7 ERROR: 0:93: '=' : cannot convert from ' const 3X4 matrix of float' to ' temp 2-component vector o…
8 ERROR: 0:94: '=' : cannot convert from ' const 4X2 matrix of float' to ' temp 2-component vector o…
9 ERROR: 0:95: '=' : cannot convert from ' const 4X3 matrix of float' to ' temp 2-component vector o…
10 ERROR: 0:96: '=' : cannot convert from ' const 4X4 matrix of float' to ' temp 2-component vector o…
12 ERROR: 0:98: '=' : cannot convert from ' const 2X2 matrix of float' to ' temp 3-component vector o…
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Dmatrix2.frag.out12 0:21 move second child to first child ( temp 3X4 matrix of float)
13 0:21 'm34' ( temp 3X4 matrix of float)
14 0:21 outer product ( global 3X4 matrix of float)
17 0:23 add second child into first child ( temp 3X4 matrix of float)
18 0:23 'm34' ( temp 3X4 matrix of float)
41 0:26 vector-times-matrix ( temp 3-component vector of float)
43 0:26 'm34' ( temp 3X4 matrix of float)
46 0:28 matrix scale second child into first child ( temp 3X4 matrix of float)
47 0:28 'm34' ( temp 3X4 matrix of float)
53 0:30 move second child to first child ( temp 4X4 matrix of float)
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Dhlsl.matType.bool.frag.out9 0:25 move second child to first child ( temp 1X1 matrix of bool)
10 0:25 'r00' ( temp 1X1 matrix of bool)
11 0:25 transpose ( temp 1X1 matrix of bool)
12 0:25 'b1x1' ( temp 1X1 matrix of bool)
14 0:26 move second child to first child ( temp 1X2 matrix of bool)
15 0:26 'r01' ( temp 1X2 matrix of bool)
16 0:26 transpose ( temp 1X2 matrix of bool)
17 0:26 'b2x1' ( temp 2X1 matrix of bool)
19 0:27 move second child to first child ( temp 1X3 matrix of bool)
20 0:27 'r02' ( temp 1X3 matrix of bool)
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Dhlsl.matpack-pragma.frag.out17 0:31 mat1: direct index for structure (layout( row_major) temp 4X4 matrix of flo…
18 …row_major) temp 4X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, lay…
19matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, layout( column_major) t…
27 0:31 mat2: direct index for structure (layout( column_major) temp 4X4 matrix of …
28 …row_major) temp 4X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, lay…
29matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, layout( column_major) t…
37 0:31 mat3: direct index for structure (layout( column_major) temp 4X4 matrix of fl…
38 …row_major) temp 4X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, lay…
39matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, layout( column_major) t…
47 0:32 mat1: direct index for structure (layout( row_major) temp 4X4 matrix of float)
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Dhlsl.mul-truncate.frag.out2 WARNING: 0:24: '' : mul() matrix size mismatch
3 WARNING: 0:25: '' : mul() matrix size mismatch
4 WARNING: 0:28: '' : mul() matrix size mismatch
5 WARNING: 0:29: '' : mul() matrix size mismatch
6 WARNING: 0:32: '' : mul() matrix size mismatch
7 WARNING: 0:33: '' : mul() matrix size mismatch
8 WARNING: 0:34: '' : mul() matrix size mismatch
9 WARNING: 0:35: '' : mul() matrix size mismatch
22matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_major …
27matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_major …
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Dhlsl.type.type.conversion.valid.frag.out64 0:27 move second child to first child ( temp 2X2 matrix of float)
65 0:27 'var52' ( temp 2X2 matrix of float)
72 0:28 move second child to first child ( temp 2X2 matrix of float)
73 0:28 'var55' ( temp 2X2 matrix of float)
80 0:29 move second child to first child ( temp 2X2 matrix of float)
81 0:29 'var56' ( temp 2X2 matrix of float)
88 0:30 move second child to first child ( temp 2X3 matrix of float)
89 0:30 'var65' ( temp 2X3 matrix of float)
98 0:31 move second child to first child ( temp 2X3 matrix of float)
99 0:31 'var70' ( temp 2X3 matrix of float)
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Dhlsl.intrinsics.vert.out680 0:331 Function Definition: VertexShaderFunction2x2(mf22;mf22;mf22; ( temp 2X2 matrix of float)
682 0:331 'inF0' ( in 2X2 matrix of float)
683 0:331 'inF1' ( in 2X2 matrix of float)
684 0:331 'inF2' ( in 2X2 matrix of float)
687 0:333 Convert float to bool ( temp 2X2 matrix of bool)
688 0:333 'inF0' ( in 2X2 matrix of float)
689 0:333 Absolute value ( temp 2X2 matrix of float)
690 0:333 'inF0' ( in 2X2 matrix of float)
691 0:333 arc cosine ( temp 2X2 matrix of float)
692 0:333 'inF0' ( in 2X2 matrix of float)
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Dhlsl.matNx1.frag.out9 0:13 move second child to first child ( temp 1X1 matrix of float)
10 0:13 'r00' ( temp 1X1 matrix of float)
11 0:13 transpose ( temp 1X1 matrix of float)
12 0:13 'f1x1' ( temp 1X1 matrix of float)
14 0:14 move second child to first child ( temp 1X2 matrix of float)
15 0:14 'r01' ( temp 1X2 matrix of float)
16 0:14 transpose ( temp 1X2 matrix of float)
17 0:14 'f2x1' ( temp 2X1 matrix of float)
19 0:15 move second child to first child ( temp 1X3 matrix of float)
20 0:15 'r02' ( temp 1X3 matrix of float)
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Dhlsl.intrinsics.frag.out1600 0:402 Function Definition: PixelShaderFunction2x2(mf22;mf22;mf22; ( temp 2X2 matrix of float)
1602 0:402 'inF0' ( in 2X2 matrix of float)
1603 0:402 'inF1' ( in 2X2 matrix of float)
1604 0:402 'inF2' ( in 2X2 matrix of float)
1610 0:404 Convert float to bool ( temp 2X2 matrix of bool)
1611 0:404 'inF0' ( in 2X2 matrix of float)
1613 0:404 move second child to first child ( temp 2X2 matrix of float)
1614 0:404 'r001' ( temp 2X2 matrix of float)
1615 0:404 Absolute value ( temp 2X2 matrix of float)
1616 0:404 'inF0' ( in 2X2 matrix of float)
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/third_party/weston/libweston/
Dtrace.h49 #define LOG_MATRIX(matrix) \ argument
50 LOG_INFO(#matrix ": {"); \
51 …LOG_INFO(#matrix " %f, %f, %f, %f", (matrix)->d[0], (matrix)->d[4], (matrix)->d[8], (matrix)->d…
52 …LOG_INFO(#matrix " %f, %f, %f, %f", (matrix)->d[1], (matrix)->d[5], (matrix)->d[9], (matrix)->d…
53 …LOG_INFO(#matrix " %f, %f, %f, %f", (matrix)->d[2], (matrix)->d[6], (matrix)->d[10], (matrix)->…
54 …LOG_INFO(#matrix " %f, %f, %f, %f", (matrix)->d[3], (matrix)->d[7], (matrix)->d[11], (matrix)->…
55 LOG_INFO(#matrix "}")
/third_party/gstreamer/gstplugins_base/gst-libs/gst/audio/
Daudio-channel-mixer.c67 gfloat **matrix; member
89 g_free (mix->matrix[i]); in gst_audio_channel_mixer_free()
90 g_free (mix->matrix); in gst_audio_channel_mixer_free()
91 mix->matrix = NULL; in gst_audio_channel_mixer_free()
108 gst_audio_channel_mixer_fill_identical (gfloat ** matrix, in gst_audio_channel_mixer_fill_identical() argument
123 matrix[ci][co] = ci == co ? 1.0 : 0.0; in gst_audio_channel_mixer_fill_identical()
125 matrix[ci][co] = 1.0; in gst_audio_channel_mixer_fill_identical()
138 gst_audio_channel_mixer_fill_compatible (gfloat ** matrix, gint in_channels, in gst_audio_channel_mixer_fill_compatible() argument
196 matrix[pos1_0][pos2_2] = 1.0; in gst_audio_channel_mixer_fill_compatible()
198 matrix[pos1_0][pos2_2] = 0.5; in gst_audio_channel_mixer_fill_compatible()
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/third_party/flutter/skia/docs/examples/
DMatrix_TypeMask.cpp7 auto debugster = [](const char* prefix, const SkMatrix& matrix) -> void { in draw() argument
9 typeMask += SkMatrix::kIdentity_Mask == matrix.getType() ? "kIdentity_Mask " : ""; in draw()
10 typeMask += SkMatrix::kTranslate_Mask & matrix.getType() ? "kTranslate_Mask " : ""; in draw()
11 typeMask += SkMatrix::kScale_Mask & matrix.getType() ? "kScale_Mask " : ""; in draw()
12 typeMask += SkMatrix::kAffine_Mask & matrix.getType() ? "kAffine_Mask " : ""; in draw()
13 typeMask += SkMatrix::kPerspective_Mask & matrix.getType() ? "kPerspective_Mask" : ""; in draw()
16 SkMatrix matrix; in draw() local
17 matrix.reset(); in draw()
18 debugster("reset", matrix); in draw()
19 matrix.postTranslate(1, 0); in draw()
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/third_party/skia/docs/examples/
DMatrix_TypeMask.cpp7 auto debugster = [](const char* prefix, const SkMatrix& matrix) -> void { in draw() argument
9 typeMask += SkMatrix::kIdentity_Mask == matrix.getType() ? "kIdentity_Mask " : ""; in draw()
10 typeMask += SkMatrix::kTranslate_Mask & matrix.getType() ? "kTranslate_Mask " : ""; in draw()
11 typeMask += SkMatrix::kScale_Mask & matrix.getType() ? "kScale_Mask " : ""; in draw()
12 typeMask += SkMatrix::kAffine_Mask & matrix.getType() ? "kAffine_Mask " : ""; in draw()
13 typeMask += SkMatrix::kPerspective_Mask & matrix.getType() ? "kPerspective_Mask" : ""; in draw()
16 SkMatrix matrix; in draw() local
17 matrix.reset(); in draw()
18 debugster("reset", matrix); in draw()
19 matrix.postTranslate(1, 0); in draw()
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/third_party/mindspore/mindspore/ccsrc/backend/kernel_compiler/cpu/nnacl/fp32/
Dattention_fp32.c26 int InitMatrix(Matrix *matrix, int batch, int row, int col, bool is_trans) { in InitMatrix() argument
27 if (matrix == NULL) { in InitMatrix()
30 matrix->batch_ = batch; in InitMatrix()
31 matrix->row_ = row; in InitMatrix()
32 matrix->col_ = col; in InitMatrix()
33 matrix->is_transpose_ = is_trans; in InitMatrix()
34 matrix->data_ = NULL; in InitMatrix()
35 matrix->packed_data_ = NULL; in InitMatrix()
39 size_t LeftMatrixPackElementSize(Matrix *matrix, int row_tile) { in LeftMatrixPackElementSize() argument
40 if (matrix == NULL) { in LeftMatrixPackElementSize()
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/third_party/ffmpeg/libavutil/tests/
Ddisplay.c23 static void print_matrix(int32_t matrix[9]) in print_matrix()
29 printf("%d ", matrix[i*3 + j]); in print_matrix()
31 printf("%d\n", matrix[i*3 + j]); in print_matrix()
37 int32_t matrix[9]; in main() local
40 av_display_rotation_set(matrix, 90); in main()
41 print_matrix(matrix); in main()
42 printf("degrees: %f\n", av_display_rotation_get(matrix)); in main()
45 av_display_rotation_set(matrix, -45); in main()
46 print_matrix(matrix); in main()
47 printf("degrees: %f\n", av_display_rotation_get(matrix)); in main()
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/third_party/ffmpeg/libswresample/
Drematrix.c64 int swr_set_matrix(struct SwrContext *s, const double *matrix, int stride) in swr_set_matrix() argument
70 memset(s->matrix, 0, sizeof(s->matrix)); in swr_set_matrix()
78 s->matrix_flt[out][in] = s->matrix[out][in] = matrix[in]; in swr_set_matrix()
79 matrix += stride; in swr_set_matrix()
126 double matrix[NUM_NAMED_CHANNELS][NUM_NAMED_CHANNELS]={{0}}; in swr_build_matrix() local
166 for(i=0; i<FF_ARRAY_ELEMS(matrix); i++){ in swr_build_matrix()
168 matrix[i][i]= 1.0; in swr_build_matrix()
180 matrix[ FRONT_LEFT][FRONT_CENTER]+= center_mix_level; in swr_build_matrix()
181 matrix[FRONT_RIGHT][FRONT_CENTER]+= center_mix_level; in swr_build_matrix()
183 matrix[ FRONT_LEFT][FRONT_CENTER]+= M_SQRT1_2; in swr_build_matrix()
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/third_party/flutter/skia/src/gpu/effects/generated/
DGrColorMatrixFragmentProcessor.h47 static std::unique_ptr<GrFragmentProcessor> Make(const float matrix[20], bool unpremulInput, in Make()
50 m44.set4x4(matrix[0], matrix[5], matrix[10], matrix[15], matrix[1], matrix[6], matrix[11], in Make()
51 matrix[16], matrix[2], matrix[7], matrix[12], matrix[17], matrix[3], matrix[8], in Make()
52 matrix[13], matrix[18]); in Make()
53 auto v4 = SkVector4(matrix[4], matrix[9], matrix[14], matrix[19]); in Make()
/third_party/ffmpeg/libavutil/
Ddisplay.c34 double av_display_rotation_get(const int32_t matrix[9]) in av_display_rotation_get()
38 scale[0] = hypot(CONV_FP(matrix[0]), CONV_FP(matrix[3])); in av_display_rotation_get()
39 scale[1] = hypot(CONV_FP(matrix[1]), CONV_FP(matrix[4])); in av_display_rotation_get()
44 rotation = atan2(CONV_FP(matrix[1]) / scale[1], in av_display_rotation_get()
45 CONV_FP(matrix[0]) / scale[0]) * 180 / M_PI; in av_display_rotation_get()
50 void av_display_rotation_set(int32_t matrix[9], double angle) in av_display_rotation_set()
56 memset(matrix, 0, 9 * sizeof(int32_t)); in av_display_rotation_set()
58 matrix[0] = CONV_DB(c); in av_display_rotation_set()
59 matrix[1] = CONV_DB(-s); in av_display_rotation_set()
60 matrix[3] = CONV_DB(s); in av_display_rotation_set()
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/third_party/flutter/engine/flutter/flow/
Dmatrix_decomposition.cc28 MatrixDecomposition::MatrixDecomposition(const SkMatrix& matrix) in MatrixDecomposition() argument
29 : MatrixDecomposition(SkMatrix44{matrix}) {} in MatrixDecomposition()
40 MatrixDecomposition::MatrixDecomposition(SkMatrix44 matrix) : valid_(false) { in MatrixDecomposition() argument
41 if (matrix.get(3, 3) == 0) { in MatrixDecomposition()
47 matrix.set(j, i, matrix.get(j, i) / matrix.get(3, 3)); in MatrixDecomposition()
51 SkMatrix44 perpective_matrix = matrix; in MatrixDecomposition()
62 if (matrix.get(3, 0) != 0.0 || matrix.get(3, 1) != 0.0 || in MatrixDecomposition()
63 matrix.get(3, 2) != 0.0) { in MatrixDecomposition()
64 const SkVector4 right_hand_side(matrix.get(3, 0), matrix.get(3, 1), in MatrixDecomposition()
65 matrix.get(3, 2), matrix.get(3, 3)); in MatrixDecomposition()
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/third_party/gstreamer/gstplugins_good/gst/alpha/
Dgstalphacolor.c203 transform_##name##_ayuv (GstVideoFrame * frame, const gint *matrix) \
215 memcpy (yc, matrix, 4 * sizeof (gint)); \
216 memcpy (uc, matrix + 4, 4 * sizeof (gint)); \
217 memcpy (vc, matrix + 8, 4 * sizeof (gint)); \
235 transform_ayuv_##name (GstVideoFrame * frame, const gint *matrix) \
247 memcpy (rc, matrix, 4 * sizeof (gint)); \
248 memcpy (gc, matrix + 4, 4 * sizeof (gint)); \
249 memcpy (bc, matrix + 8, 4 * sizeof (gint)); \
272 transform_ayuv_ayuv (GstVideoFrame * frame, const gint * matrix) in transform_ayuv_ayuv() argument
281 if (matrix == NULL) in transform_ayuv_ayuv()
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/third_party/boost/libs/hana/example/cppcon_2014/
Dcomparable.cpp16 matrix(row(1, 2)), in main()
17 matrix(row(1, 2)) in main()
20 matrix(row(1, 2)), in main()
21 matrix(row(1, 5)) in main()
25 matrix(row(1, 2), in main()
27 matrix(row(1, 2), in main()
31 matrix(row(1, 2), in main()
33 matrix(row(1, 2), in main()
37 matrix(row(1, 2), in main()
39 matrix(row(0, 2), in main()
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/third_party/ffmpeg/libavcodec/
Dac3dsp.c175 static void ac3_downmix_5_to_2_symmetric_c(float **samples, float **matrix, in ac3_downmix_5_to_2_symmetric_c() argument
180 float front_mix = matrix[0][0]; in ac3_downmix_5_to_2_symmetric_c()
181 float center_mix = matrix[0][1]; in ac3_downmix_5_to_2_symmetric_c()
182 float surround_mix = matrix[0][3]; in ac3_downmix_5_to_2_symmetric_c()
198 static void ac3_downmix_5_to_1_symmetric_c(float **samples, float **matrix, in ac3_downmix_5_to_1_symmetric_c() argument
202 float front_mix = matrix[0][0]; in ac3_downmix_5_to_1_symmetric_c()
203 float center_mix = matrix[0][1]; in ac3_downmix_5_to_1_symmetric_c()
204 float surround_mix = matrix[0][3]; in ac3_downmix_5_to_1_symmetric_c()
215 static void ac3_downmix_c(float **samples, float **matrix, in ac3_downmix_c() argument
225 v0 += samples[j][i] * matrix[0][j]; in ac3_downmix_c()
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/third_party/flutter/skia/gm/
Dcolormatrix.cpp31 static void set_color_matrix(SkPaint* paint, const SkColorMatrix& matrix) { in set_color_matrix() argument
32 paint->setColorFilter(SkColorFilters::Matrix(matrix)); in set_color_matrix()
93 SkColorMatrix matrix; in onDraw() local
99 matrix.setIdentity(); in onDraw()
100 set_color_matrix(&paint, matrix); in onDraw()
103 matrix.setRotate(SkColorMatrix::kR_Axis, 90); in onDraw()
104 set_color_matrix(&paint, matrix); in onDraw()
107 matrix.setRotate(SkColorMatrix::kG_Axis, 90); in onDraw()
108 set_color_matrix(&paint, matrix); in onDraw()
111 matrix.setRotate(SkColorMatrix::kB_Axis, 90); in onDraw()
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