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Searched refs:maxMeshViewCountNV (Results 1 – 6 of 6) sorted by relevance

/third_party/glslang/glslang/Include/
DResourceLimits.h144 int maxMeshViewCountNV; member
/third_party/glslang/StandAlone/
DResourceLimits.cpp246 … "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n" in GetDefaultTBuiltInResourceString()
471 resources->maxMeshViewCountNV = value; in DecodeResourceLimits()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcSpirvUtils.cpp193 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp204 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
/third_party/glslang/glslang/MachineIndependent/
DParseHelper.cpp4141 int maxViewCount = parsingBuiltins ? 4 : resources.maxMeshViewCountNV; in checkAndResizeMeshViewDim()
4470 …else if (! newType.isUnsizedArray() && newType.getOuterArraySize() != resources.maxMeshViewCountNV) in redeclareBuiltinBlock()
DInitialize.cpp7242 …f(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV);