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Searched refs:maxShaderUniformComponents (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp201 mResources.MaxComputeUniformComponents = caps.maxShaderUniformComponents[ShaderType::Compute]; in Compiler()
233 mResources.MaxGeometryUniformComponents = caps.maxShaderUniformComponents[ShaderType::Geometry]; in Compiler()
255 caps.maxShaderUniformComponents[ShaderType::TessControl]; in Compiler()
271 caps.maxShaderUniformComponents[ShaderType::TessEvaluation]; in Compiler()
DCaps.cpp1038 caps.maxShaderUniformComponents[ShaderType::Vertex] = 1024; in GenerateMinimumCaps()
1045 caps.maxShaderUniformComponents[ShaderType::Fragment] = 896; in GenerateMinimumCaps()
1091 caps.maxShaderUniformComponents[ShaderType::Fragment] = 1024; in GenerateMinimumCaps()
1107 caps.maxShaderUniformComponents[ShaderType::Compute] = 1024; in GenerateMinimumCaps()
1144 caps.maxShaderUniformComponents[ShaderType::Geometry] = 1024; in GenerateMinimumCaps()
1171 caps.maxShaderUniformComponents[ShaderType::TessControl] = 1024; in GenerateMinimumCaps()
1184 caps.maxShaderUniformComponents[ShaderType::TessEvaluation] = 1024; in GenerateMinimumCaps()
1200 caps.maxShaderUniformComponents[shaderType]; in GenerateMinimumCaps()
DCaps.h255 ShaderMap<GLint> maxShaderUniformComponents = {}; member
DContext.cpp1603 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Vertex]; in getIntegervImpl()
1624 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Fragment]; in getIntegervImpl()
1856 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Compute]; in getIntegervImpl()
1916 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Geometry]; in getIntegervImpl()
1963 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::TessControl]; in getIntegervImpl()
1966 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::TessEvaluation]; in getIntegervImpl()
DProgramLinkedResources.cpp136 return static_cast<GLuint>(caps.maxShaderUniformComponents[shaderType]) / 4; in GetMaximumShaderUniformVectors()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp658 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = in GenerateCaps()
681 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] / 4; in GenerateCaps()
684 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] / 4; in GenerateCaps()
702 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
990 caps->maxShaderUniformComponents[gl::ShaderType::Compute] = in GenerateCaps()
1076 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = in GenerateCaps()
1078 caps->maxShaderUniformComponents[gl::ShaderType::Vertex]); in GenerateCaps()
1080 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
1082 caps->maxShaderUniformComponents[gl::ShaderType::Fragment]); in GenerateCaps()
1347 caps->maxShaderUniformComponents[gl::ShaderType::Geometry] = in GenerateCaps()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DCaps.cpp988 caps.maxShaderUniformComponents[ShaderType::Vertex] = 1024; in GenerateMinimumCaps()
995 caps.maxShaderUniformComponents[ShaderType::Fragment] = 896; in GenerateMinimumCaps()
1044 caps.maxShaderUniformComponents[ShaderType::Fragment] = 1024; in GenerateMinimumCaps()
1060 caps.maxShaderUniformComponents[ShaderType::Compute] = 1024; in GenerateMinimumCaps()
1097 caps.maxShaderUniformComponents[ShaderType::Geometry] = 1024; in GenerateMinimumCaps()
1123 caps.maxShaderUniformComponents[shaderType]; in GenerateMinimumCaps()
DCompiler.cpp141 mResources.MaxComputeUniformComponents = caps.maxShaderUniformComponents[ShaderType::Compute]; in Compiler()
172 mResources.MaxGeometryUniformComponents = caps.maxShaderUniformComponents[ShaderType::Geometry]; in Compiler()
DCaps.h661 ShaderMap<GLuint> maxShaderUniformComponents = {}; member
DProgramLinkedResources.cpp132 return caps.maxShaderUniformComponents[shaderType] / 4; in GetMaximumShaderUniformVectors()
DContext.cpp1465 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Vertex]; in getIntegervImpl()
1486 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Fragment]; in getIntegervImpl()
1711 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Compute]; in getIntegervImpl()
1771 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::Geometry]; in getIntegervImpl()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp205 mNativeCaps.maxShaderUniformComponents[gl::ShaderType::Vertex] = maxUniformComponents; in ensureCapsInitialized()
206 mNativeCaps.maxShaderUniformComponents[gl::ShaderType::Fragment] = maxUniformComponents; in ensureCapsInitialized()
207 mNativeCaps.maxShaderUniformComponents[gl::ShaderType::Compute] = maxUniformComponents; in ensureCapsInitialized()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp879 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = in GenerateCaps()
902 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] / 4; in GenerateCaps()
905 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] / 4; in GenerateCaps()
923 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
1205 caps->maxShaderUniformComponents[gl::ShaderType::Compute] = in GenerateCaps()
1291 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = in GenerateCaps()
1293 caps->maxShaderUniformComponents[gl::ShaderType::Vertex]); in GenerateCaps()
1295 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
1297 caps->maxShaderUniformComponents[gl::ShaderType::Fragment]); in GenerateCaps()
1629 caps->maxShaderUniformComponents[gl::ShaderType::Geometry] = in GenerateCaps()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp587 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = caps->maxVertexUniformVectors * 4; in GenerateCaps()
621 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp604 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = caps->maxVertexUniformVectors * 4; in GenerateCaps()
638 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1474 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = caps->maxVertexUniformVectors * 4; in GenerateCaps()
1493 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
1510 caps->maxShaderUniformComponents[gl::ShaderType::Compute] = in GenerateCaps()
1549 static_cast<GLint64>(caps->maxShaderUniformComponents[shaderType]); in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1465 caps->maxShaderUniformComponents[gl::ShaderType::Vertex] = caps->maxVertexUniformVectors * 4; in GenerateCaps()
1482 caps->maxShaderUniformComponents[gl::ShaderType::Fragment] = in GenerateCaps()
1497 caps->maxShaderUniformComponents[gl::ShaderType::Compute] = in GenerateCaps()
1536 static_cast<GLint64>(caps->maxShaderUniformComponents[shaderType]); in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DDisplayMtl.mm766 mNativeCaps.maxShaderUniformComponents[gl::ShaderType::Vertex] = maxDefaultUniformComponents;
768 mNativeCaps.maxShaderUniformComponents[gl::ShaderType::Fragment] = maxDefaultUniformComponents;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp657 mNativeCaps.maxShaderUniformComponents[shaderType] = maxUniformComponents; in ensureCapsInitialized()