Searched refs:maxTessEvaluationTextureImageUnits (Results 1 – 7 of 7) sorted by relevance
111 int maxTessEvaluationTextureImageUnits; member
213 …ationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "… in GetDefaultTBuiltInResourceString()405 resources->maxTessEvaluationTextureImageUnits = value; in DecodeResourceLimits()
160 builtin->maxTessEvaluationTextureImageUnits = 16; in getDefaultBuiltInResources()
171 builtin->maxTessEvaluationTextureImageUnits = 16; in getDefaultBuiltInResources()
425 Resources.maxTessEvaluationTextureImageUnits = 16; in init_resources()
6841 …st int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits);7052 …st int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits);