Searched refs:maybe_coverage (Results 1 – 2 of 2) sorted by relevance
682 auto maybe_coverage = [tweakAlphaForCoverage](float coverage) { in generateAAStrokeRectGeometry() local691 maybe_coverage(0.0f)); in generateAAStrokeRectGeometry()697 maybe_coverage(0.0f)); in generateAAStrokeRectGeometry()711 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()717 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()723 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()728 maybe_coverage(0.0f)); in generateAAStrokeRectGeometry()735 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()740 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()
821 auto maybe_coverage = [tweakAlphaForCoverage](float coverage) { in generateAAStrokeRectGeometry() local868 maybe_coverage(outerCoverage)); in generateAAStrokeRectGeometry()874 maybe_coverage(outerCoverage)); in generateAAStrokeRectGeometry()880 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()886 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()893 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()920 maybe_coverage(interiorCoverage)); in generateAAStrokeRectGeometry()927 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()932 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()