Searched refs:minV (Results 1 – 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcNearestEdgeTests.cpp | 306 float minV = 0.0f; in renderQuad() local 318 minV += m_offsetSign * offsetHeight; in renderQuad() 322 const std::vector<float> texCoords = { minU, minV, minU, maxV, maxU, minV, maxU, maxV }; in renderQuad()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineSamplerTests.cpp | 1495 float minV = 0.0f; in iterate() local 1507 minV += sign * offsetHeight; in iterate() 1513 {{ 1.f, -1.f }, { maxU, minV }, }, in iterate() 1514 {{ -1.f, -1.f }, { minU, minV }, }, in iterate() 1517 {{ 1.f, -1.f }, { maxU, minV }, }, in iterate()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexCompareVerifier.cpp | 243 const float minV = de::min(v0, v1); in isLinearCompareValid() local 245 const float minR = minV-totalErr; in isLinearCompareValid() 354 const float minV = de::min(v0, de::min(v1, de::min(v2, v3))); in isBilinearPCFCompareValid() local 356 const float minR = minV-totalErr; in isBilinearPCFCompareValid()
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