Searched refs:min_stencil_size (Results 1 – 2 of 2) sorted by relevance
141 glw::GLint min_stencil_size; //!< Minimum required stencil component resolution (in bits). member
563 is_ok = is_ok && (stencil_size >= descriptor.min_stencil_size); in checkSourceTextureSizeAndType()582 …<< ", expected stencil size = " << descriptor.min_stencil_size << ". Queried red size = " << red_s… in checkSourceTextureSizeAndType()1107 return (descriptor.min_stencil_size > 0); in isStencilType()