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Searched refs:min_threads (Results 1 – 6 of 6) sorted by relevance

/third_party/benchmark/src/
Dbenchmark_register.cc429 Benchmark* Benchmark::ThreadRange(int min_threads, int max_threads) { in ThreadRange() argument
430 BM_CHECK_GT(min_threads, 0); in ThreadRange()
431 BM_CHECK_GE(max_threads, min_threads); in ThreadRange()
433 AddRange(&thread_counts_, min_threads, max_threads, 2); in ThreadRange()
437 Benchmark* Benchmark::DenseThreadRange(int min_threads, int max_threads, in DenseThreadRange() argument
439 BM_CHECK_GT(min_threads, 0); in DenseThreadRange()
440 BM_CHECK_GE(max_threads, min_threads); in DenseThreadRange()
443 for (auto i = min_threads; i < max_threads; i += stride) { in DenseThreadRange()
/third_party/json/benchmarks/thirdparty/benchmark/src/
Dbenchmark_register.cc413 Benchmark* Benchmark::ThreadRange(int min_threads, int max_threads) { in ThreadRange() argument
414 CHECK_GT(min_threads, 0); in ThreadRange()
415 CHECK_GE(max_threads, min_threads); in ThreadRange()
417 AddRange(&thread_counts_, min_threads, max_threads, 2); in ThreadRange()
421 Benchmark* Benchmark::DenseThreadRange(int min_threads, int max_threads, in DenseThreadRange() argument
423 CHECK_GT(min_threads, 0); in DenseThreadRange()
424 CHECK_GE(max_threads, min_threads); in DenseThreadRange()
427 for (auto i = min_threads; i < max_threads; i += stride) { in DenseThreadRange()
/third_party/json/benchmarks/thirdparty/benchmark/include/benchmark/
Dbenchmark.h872 Benchmark* ThreadRange(int min_threads, int max_threads);
878 Benchmark* DenseThreadRange(int min_threads, int max_threads, int stride = 1);
/third_party/benchmark/include/benchmark/
Dbenchmark.h1080 Benchmark* ThreadRange(int min_threads, int max_threads);
1086 Benchmark* DenseThreadRange(int min_threads, int max_threads, int stride = 1);
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c1617 uint32_t min_threads; member
1716 strategies[i].min_threads, in v3d_compile()
Dnir_to_vir.c4090 int min_threads = (c->devinfo->ver >= 41) ? 2 : 1; in v3d_nir_to_vir() local
4101 if (c->threads == min_threads && in v3d_nir_to_vir()
4118 if (c->threads <= MAX2(c->min_threads_for_reg_alloc, min_threads)) { in v3d_nir_to_vir()