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Searched refs:mob_shader_slab_fenced (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_pools.c43 if (vws->pools.mob_shader_slab_fenced) in vmw_pools_cleanup()
44 vws->pools.mob_shader_slab_fenced->destroy in vmw_pools_cleanup()
45 (vws->pools.mob_shader_slab_fenced); in vmw_pools_cleanup()
150 vws->pools.mob_shader_slab_fenced = in vmw_mob_pools_init()
153 if(!vws->pools.mob_shader_slab_fenced) in vmw_mob_pools_init()
Dvmw_screen.h98 struct pb_manager *mob_shader_slab_fenced; member
Dvmw_screen_svga.c386 provider = vws->pools.mob_shader_slab_fenced; in vmw_svga_winsys_buffer_create()